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Everything posted by Karawasa
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For Gods sakes, REVERT back to 'Host Chooses Settings!'
Karawasa replied to Krono's topic in StarCraft 2
I think what I will do is make the host's vote count as half. Therefore, if more than half of the remaining players vote against you...well tough shit? -
Let's keep it up...this is planned to be more than just a mode.
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The alternative we have is a checkbox. I don't believe multiple choice style buttons are possible. However, I don't see people checking a box anymore than they would select something other than default for the drop down. Anyone disagree?
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Nope. Color is changeable. Go by lobby order, or the order on scoreboard (unless someone drops during load).
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Yup.
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If anyone encounters this in 0.81b please report it.
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Changelog: -Fixed Shrapnade (DE) damage error, fragments were only doing half damage -Slightly increased width of "networth" and "minerals" column on scoreboard -Attempted fix at "resource sharing upon leave" bug -Fixed voting menu not finishing if player leaves/drops (hopefully) -Added message regarding "-zoom" being on mouse wheel -Fixed Impetus (FNW2) minor tooltip error -Increased size of Disenchant (ELN) debuff graphic -Increased size of Gaia's Wrath (DEN) debuff graphic -Increased size of Sludge (DEW) debuff graphic -Increased size of Acid (DFW) debuff graphic -Added debuff graphic to Frostbite (ELW) -Added debuff graphic to Maledict (DFN) -Tweaked Flame (FN) Tower attack sound -Tweaked Ephemeral (ENW) Tower attack sound -Tweaked Disease (DN) Tower attack sound -Tweaked Celerity (FNW) Tower attack sound -Tweaked Polar (ELW) Tower attack projectile/sound -Tweaked Quake (EFN) Tower attack sound -Increased speed of Money (EFL) Tower projectile
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Take it easy guys, this isn't politics/religion.
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Correct. Only Standard type allows for mixed.
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Should be same as the attack range.
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Depends on your point of view I guess. Yes, we are #10 I believe.
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Seems like a lot of power to give a random schmoe doesn't it? Can you think of any other first page custom that does this?
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I like the idea but have no clue how to implement it.
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Must be related to the people leaving during vote. At any rate, this should be impossible now given the new voting UI.
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Looking to implement some XP related things in the near future. Please brainstorm some more "rewards" that we can offer. Nothing that gives a strict advantage though.
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Changelog: -Completely changed the mode selection UI -Scoreboards are now significantly smaller (take up less % of the screen) -Zoom is now controlled by the mouse wheel -Added "minerals" to main scoreboard (current mineral count for player) -Fixed Haste/Blitz (EFW) Towers having improper mana (cosmetic only) -Countdown timer in Standard type will now end early with 5 seconds instead of 0 -Attempted fix at "leaver gives mineral/gas" bug (race condition so hard to tell) -Countdown timer in Standard type extended to 90 (from 30) seconds between wave 60 and 61 -Countdown timer in Competitive type extended to 7 (from 3) base multiplier between wave 60 and 61 -Enlarged Cannon/Mortar main missile projectile (cosmetic) -Nerfed Pulverize (EFN) to 40% chance down from 50% -Nerfed Impetus (FNW) to 420 damage base down from 500 -Extended range of Spore (EN) to match tower attack range -Slightly reduced size of Jet (EW) Tower explosion (lag reduction) -Slightly increased size of Sand Demon (E1) -Buffed Polar (ELW) Tower to 150 damage up from 100 -Buffed Muck (DEW) Tower to 150 damage up from 100 -Changed command to agree with kick to -kick from -y and -yes -Changed timer for kick vote to 30 seconds down from 60 -Tweaked kick vote calculation (hopefully will prevent kick errors) -Reduced range of sound (should help prevent hearing other people's area) -Reduced Pulverize (EFN) explosion effect size (lag reduction) -Fixed game not ending properly in Standard type -Made a minor tweak to creep pathing -Scoreboard now updates properly upon player death/quit in Race type
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Check the changelog for 0.80.
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Yet another seemingly supportive reason to go with the aforementioned idea!
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Haste/Blitz is more about placement than micro.
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Currently kind of disheartened by the beating we are taking on NA. Focusing on amping up the gameplay first. However, this suggestion would be a nice addition down the line.
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I have an attempted fix for the leaver resource bug for the next version. So silly that it's hardcoded and I have to fight it like this.
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Implemented for next version. The scoreboard takes up a lot less space too!