jolin012
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Everything posted by jolin012
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we figured, (well, i didn't take point in the successful parts ) that it's probably due to doubleclicking th edownload button. Perhaps we sound have a tooltip close to the download button of any version of the map that goes something like "ONLY CLICK THE DOWNLOAD BUTTON ONCE!!! ONLY ONCE!!" Edit: sry, wrong thread to discuss this, any further discussion on this: create a new topic.
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i would guess 13th-15th or 20th-22nd the later if you othersarrive 14th or later. but 27-29 would work too i guess. I don't mind that much, anytime weekend should work.
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gg guys. and kaini, I guess you rename your beta 20 file, so we don't have to rename to watch yours.. dunno how but it seems your b20 has changed it's file name. perhaps you downloaded it twice and 2nd time it had to change name because that name already existed? What kaini was struck by is probably the cause of most filename problems around Bnet too.. (but it's no big harm now with the b20 cause we don't have that many users using private beta (who don't know how to rename file to view).)
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allright, time to get flight tickets, which weekend do you suggest?
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1-10 more tries would be needed to noleak this draft. it's clearly possible to Noleak, but darn hard, always leak somewhere:p my leaks in the submitted one was like 21 and 24 30 lol (for sure not necassary leaks) and a few at wave 58, 60. (another 2 minor mistakes) anyone got under 50 mins? I guess we'll all see soon enough And sorry for my replay being a few hours late, forgot to PM it in yesterday and slept to like 4pm today
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exactly. (you are able to turn off trick autocast when going to build, but still it's a neat feature to sell clones at 0 refund) So - Kara, your comments on if it is possible/other reasons to not implement it/ why it was removed, we had working food system and 0 refund in previous versions.
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welcome DKthe13 good to hear you like the map and Do try out Periodic while you have the chance (won't be as overpowered in finished 4.0). Kindle...Are they that strong? In SR it's good early on to rush, but so is quaker, one of the major overpowered damage towers. along with a couple of zealouts to cover for nature waves you have perfect dmg tower for a build and periodics later ofc. gl hf, and hope you sdta around far enough. that you have beaten VH SR is an impressive feat, keep up the good work.
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true, but ever felt the hestitate of lbl 52 coming in with speed? play chaos mode and the risk is lower to face fast wave after you just received a pure essence, and ou have time to reach for the periodic button [hidden:huxgehk1]j/k[/hidden:huxgehk1]
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Able to sell pures again would be nice - why was that feature removed? and yes - the food bug makes the abuse harder - but both these bugs should be fixed by: -Pure Clones back to not cost Food - or produce the food that they cost. -Clones Upgrade/Cancle/Sell if Original tower does. -Able to sell Clones alone would be a neat feature to reimplement. (this one can not be "Abused" but is simply cause it gets players upset.)
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first of all, you are right that it sometimes does start as enabled. I was thinking about the same, that it was probably when trick was enabled, mirage became disabled.. Also I think the Enable / Disable are perhaps worth hotkeys.. or is the unfair to the otehr sup duals?^^ Another remaining bug is that pures cost food but don't generate it. this was in one version but removed? I remember it worked with all except a few bugs with like periodics or something. About Only A sell of a tower affecting the clone, I don't like that. It Can be abused, and Has been abused in previous betas. I can have 3 types of pures, and having clones equaling 4.8 (240%*2) of each pure type by upgrading/cancling and doing this on all pure types. Hope it's possible that clone follows everything original does, that'd be the best. if it follows upgrading, cancling and selling.
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um, I've got to lv 60 in xsm, do I get a cookie for that ? yet I've only had a few few tries with this build so far..
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I'd also like to see X aborting an upgrade! but i doubt it's possible. *forwarding the question to the map editors*
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Currectly, Every tower has the hotkey that comes as first letter of it's name, maybe you noticed. this makes hotkeys more newcomer friendly / alot easier to learn.. perhaps R would be easier to reach but it is not of much importance. move your hand instead
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yep trickery starts enabled and mirage disabled. didn't try eidolon yet.. about trickery autocast i can tell kirby, that it Does autocast every "interest-second", so if you want to built trickery and not autocast the first thing it does here's what you do: build darkness and upgrade to amplified. hit T for trickery the next time interest timer hits a new number. when it chenges from tor example 8 to 7. you are probably about 0.1 sec, and hold your mouse pointer over where the disable button will be, click disable when it shows up. unless you are on Bnet and someone else hosting it has always worked for me. Also the trickery bug that it's autocast range is 700 instead of the 800 it should do (screen-shot and all with -range 800 in previous threads) seems to be remaining.
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I could bring some swedish foods.
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ya, that sounds more reasonable, it was a question, so a hocking example might catch attention and provide an answer
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gaah, 48 is stupid hard witheout either earth or a descent splash tower. and yes, where is the deadline? 72hours from post?
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when you're not lazy it is actually better to sell/rebuild all at all interest timers, and relocate between the areas 8 and 5... faster and more interest. but else the above strategies work very well.
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um, truth is, trickery tower has finally been fixed to work as one of the support duals. in private betas it is now working, equal to well and blacksmith... and it needs to stayt a support tower. however - your suggestion is ofcourse valid even though it can not replace that specific tower! we had one of those called undead tower before which I really liked and dunno why it's gone.. (except that one's minions could not ccreate minions from their kills.) it's a neat idea, I like both your suggestion and old undead tower. however - last 2 waves is a bit much imo. not sure about that.
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that means he'll send of the type that is from 1 to 10 levels weaker than current strongest possible sending unit. if he does - you could always vary your defense, or if on random, build towers after he sent! but indeed is a problem we need to keep in mind to not get it a too powerful and easy to use strategy. I'm not sure about hidden terrain... perhaps that could be fun.. perhaps the option to decide upon hidden/nonhidden terrain?
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alng with new boost numbers for smith/well trouble arrived regarding mush and magic. their extra mana has to change, but also, they total mana, or other factors (cause it's 200% boost max with all time ability. something needs to be changed, either total mana or last base last time of ability or %ability boost.) offtopic but also with new numbers I noticed trickery failed a bit. it should have 20/40/240 right? well it seems to have like 16.25/33/something but I'll return regarding that.
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perhaps it should toss mushrooms?^^
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yap - I thought da same. hope we can do a workaround that works for 4.1.
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you could've made us see towers shoot alot, giving us trickery, but ay ay, electricity incoming... this'll be stupid-hard