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Karawasa

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Everything posted by Karawasa

  1. They get stuck for anyone anymore?
  2. Let me know if you encounter this again or can reproduce it.
  3. Karawasa

    Bugs

    They should lag even less now.
  4. Please report if you encounter this in 0.74 or above.
  5. Vapor shouldn't lag anymore.
  6. Celerity works differently now. Mildew is already a powerhouse I hear. Ice will be getting some love soon.
  7. How do you feel about these towers now?
  8. In other words, you want a buff?
  9. Changelog: -Fixed "always normal" bug that occurred upon dialog timeout -Fixed "zero bounty" bug (hopefully) -Fixed "missing on scoreboard" bug -Remade Laser Tower (DEL), fighters can now be toggled for one of three modes: prefer lowest hp, prefer highest hp, and random (default) -Made Haste Tower (EFW) properly work with Well/Forge buffs, added mana bar to indicate level of ability -Removed previously (before fruit) defeated players from fruit scoreboard -Mildew Tower (EN) nerfed to 40 damage down from 50 -Infrared Tower (FN) buffed to 10 damage up from 8 -Fixed Napalm (DEF) not doing any damage -Nerfed Napalm (DEF) to 40 damage down from 66 (not really a nerf considering going from 0 really) -Buffed Haste Tower (EFW) to 240 damage up from 220 -Buffed Quake Tower (EFN) to 200 damage up from 166 (attack not ability) -Tweaked death sound for wave 60 (annoying) -Nerfed Auto Reload (DLN) to 3.5 seconds cast from 3 -Buffed Manual Reload (DLN) to 14 second cooldown from 15 -Fixed Auto Reload (DLN) tooltip error -Fixed Glacial Tower (ELW) attack being equal to Polar's in damage -End game winner text displays points instead of kills (fruit) -Added "cojones" to game loss text -Buffed Evaporate (FW) to 8/4 damage from 6/3 -Creeps with abilities now have a buff icon as an indication (thanks gwho) -Fixed Quantum Beam (EL) damage area being "shorter" than visual effect -Added mana bar to Torrent Tower (LNW) to indicate level
  10. Hope to have this one fixed for next version.
  11. Done. You can find descriptions in the "Info" tip.
  12. Can you provide a replay? I just tried it with focused light and could not reproduce this.
  13. Identified and fixed for next version.
  14. They do. Obviously not ones from the same ability.
  15. This guy recently got nerfed to 8 damage a second down from 10. Was that the right move? Anyone feel it was not too strong previously?
  16. Started a thread in balance.
  17. Was it by chance Undead waves?
  18. Karawasa

    EleTD SC2

    Heh. Could put that back in.
  19. Yup, that's where I tested.
  20. You sure? I just tested it with; Very Easy minimum, select Hard Hard minimum, select Hard Player vote, select Hard and got Hard all three times. Can you make a replay?
  21. Has this problem been eliminated, or at the very least, minimized (0.73).
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