Jump to content
EleTD.com

Karawasa

Administrators
  • Content Count

    3,886
  • Joined

  • Last visited

Everything posted by Karawasa

  1. You've got a great list here. I've decided to resume development this week.
  2. Sorry I've been on vacation so I haven't had a chance to see this until now. If you're still around shoot me an email or a PM and we can talk. Happy to see that you enjoyed the WC3 version so much .
  3. Changelog: -XP fixes for the Insane difficulty -Tweaked Extreme Mode to 50 lives, wave timer after spawning, short timer durations -Nerfed mineral bonus for Pure Essence selection -Added a mineral bonus for Pure Essence selection (Wars) -Buffed Pulverize (Hero) to 6 AoE from 4.5 -Fixed accuracy of Ice Tower (LW) range indicator -Added a range indicator to the Hero unit -Renamed Helix (LW) to Blizzard -Renamed Magic Attack (DFL) to Magic Barrage -Tweaked Cast Lightning (FL) to lose damage per bounce instead of gain -Buffed Hail Tower (DLW) to 420 base DPS from 387 -Buffed Evaporate (FW) secondary damage to match primary -Buffed Torrent Tower (LNW) base attack to 140 damage from 100 -Buffed Ice Tower (LW) to 50 DPS from 44 -Buffed Runic Tower (DFL) to 272 DPS from 181 -Nerfed Magic Barrage (DFL) extra attacks to half damage -Fixed creeps not spawning when partner leaves under certain situations (Teams) -Support Towers now spawn creeps as well (Wars) -Gave Celerity Tower (FNW) a minimum range of 7
  4. Broke my elbow. I can still type but slower of course and I've been busy anyway. I am picking away at the next version though.
  5. We are looking to finally bring Element Tower Defense to mobile and tablet platforms. Development will be with Unity3D. If you have experience and are interested in helping then please get in touch with me. Here, PM, or Email; admin @ eletd dot com
  6. Veteran players will enjoy this one! Changelog: -Added Insane difficulty (60% armor, 110% HP, 1.103 bounty) -Creeps you spawn no longer come to you (Wars) -Cooldown for spawning decreased (Wars) -Nerfed Quark Tower (EL) to 20 DPS from 23 -Buffed Ice Tower (LW) to 44 DPS from 40 -Buffed Wrath (EFW) to 17 max stack from 16 -Buffed Cast Lightning (FL) to 25% bonus from 20%
  7. Which skin are you using? It's in the upper right corner for me.
  8. Changelog: -Increased the number of points per fruit kill to 9 on Very Hard -Upon creation clones now get any buffs the target tower has -Buffed the movespeed bonus given to creeps overtime (Mazing) -Tweaked Runic Tower (DFL) to 181 DPS and 2.25/4 Splash -Added a beam graphic to the Hero's attack (Hero)
  9. I've upgraded the forums to the newest version of IPB. Thoughts?
  10. Hotkey C on your builder. There is an ability near the top left corner of command card.
  11. You can only use when you could use -random...in other words you can't abuse it.
  12. Veteran players will enjoy this; Changelog: -Added -easier and -harder commands to modify your difficulty -Fruit grows stronger at a slower pace (same buff amounts) -Increased starting time to 45 sec normal, 60 sec hero, 75 sec mazing -Fixed hotkey for water tower on builder -Fixed bug where units remained after rematch -Fixed wave not spawning for team if a player leaves (two man) -Fixed names not being colored during team selection (two man)
  13. Damage increase for all upgrades should be 5x damage (except for Pure/Periodic)! Change Evaporate (secondary) to 60/300/1500 damage and double that for primaryChange Contamination to 360/1800/9000 damageMake Napalm buff (Flamethrower/Flamespewer) last forever instead of 15 secondsChange Disenchant back to 10%/30%...it should be equal to other support triples Why did you rename all the towers? Can you rename them back? They should be different from StarCraft 2 because WarCraft 3 has a different theme. Also keep in mind that level one of a tower has hotkey = first letter of name (F = fire etc.).
  14. Note that some people are using FB to give feedback.
  15. I'm glad to see that you are working on the WC3 version. What is a good way for beta testers to contact you? Can you post a complete changelog here for people to see?
  16. Changelog: -Moved Defense/Wars selection to BNET lobby -Improved autocast targeting behavior for Forge (EF), Trickery (DL), and Well (NW) -Improved autocast targeting behavior for Incantation (ELN) and Polar (ELW)
  17. Neither. I just wanted to push out an update sooner rather than later. I'm going to do Disease, Poison, Forge/Trickery/Well, Life, Money, Celerity, and Polar for the next patch. I'm skipping Erosion/Jinx because they will be a headache to do (and not really needed since AoE).
  18. Because of your resolution. I'll change it to "Type -sanbox to activate."
  19. Are they too hard now?
  20. Changelog: -Added sandbox mode when in solo play -Tweaked creep bounty given (nerfed all but Very Hard) -Reworked dynamics of Fruit -Improved Hero weapon targeting -Removed the bonus creep buff (Hero Mode) -Fixed graphical glitches for Corrosion, Enchantment, and Money -Nerfed Periodic Tower to 7000 DPS from 8000 -Buffed Particle Field movespeed to 3 from 2 -Buffed Darkness Tower to 53 DPS from 50 -Buffed Napalm (DEF) to 60 damage from 55 -Buffed Life Tower (LN) to 100 DPS from 97 -Buffed Money Tower (EFL) to 667 DPS from 600 -Nerfed Barb (DEN) and Erosion (DFW) Towers to 35 DPS from 40 -Nerfed Incantation (ELN) and Polar (ELW) Towers to 300 DPS from 350 -Nerfed Nova Tower (FLN) to 75 DPS from 83 -Nerfed Arbitrage (Hero) to 22%/44%/66% bonus from 25%/50%/100% -Nerfed Afterlife (Hero) to 6/4/2 kills needed from 3/2/1
  21. Working on it all .
×
×
  • Create New...