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jolin012

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Everything posted by jolin012

  1. jolin012

    Jacobs Challenge

    if anyone of your lifetower does a kill, that tower has a chance of getting a life for it. the chance is 100% for level 3 life.
  2. jolin012

    Jacobs Challenge

    not at all, you wuoldn't know. I'd say what's wrong is a change in rules during the challenge without informing anyone that there ever was a change... or did I read wrong when I posted my replay? i doubt it.
  3. jolin012

    Jacobs Challenge

    my post: Posted: 01 Nov 2008 22:28 jacobs post: Last edited by Jacob on 02 Nov 2008 18:43, edited 5 times in total. when i posted my replay the reules were "normal difficulty". but I see jacob has changed the rules now^^
  4. wouldn't that be solved by one upgrade beeing used for nothing other than cinematics?^^
  5. sometimes bnet private games, sometimes public. Hope i can confice friends to learn the mep better when new version is out .
  6. heh, ya, that's the trick, as fast as possible with out leaking is the trick, or as few leaks as possible.. I leak a little bit here and a little bit there so far. I've only trained in xsm until now.
  7. breaking the rules like that only messes up the scoring for other players. try on eof the builds that the draft features, not one that it doesn't.
  8. not bad. how about mentioning elemental armors/attack types too?
  9. It doesn't say who gets targeted, though. true, and that is wrong agreed. i posted it somewhere as far as i remember, but looks like i forgot it here..
  10. trickery still abuse-able. i use 1 pure essence and level 1 tricekry, and get 8 periodic clones. it original dies, so must clone die! unless there's a special fix for periodic, cause that's the only that doesn't work with the way you solved for other towers. that upgrade lets "can't be cloned" buff remain, solves for all but periodic and lvl 1 single-eletowers (which are no problem) beta 16c trickery abuse.w3g
  11. about the force sell, I can add the bug that you can sell your own towers, on pick. maybe i posted that before tho. as for the spell shield, i also once wanted that, that was a mirror shield, that bounces back spells cast at you. the spell "spellshield" would not be announced. And I think the player struck should know which tower was sold and that it was trixed. I think the shadow strike model should remain there the tower used to be for a few seconds, evil laughing ( ) How about for force sell, the player would not be able to select tower itself, but beeing random. but that'd lead to 20 arrowtowers at area -... hm, perhaps with larger chance the more expensive a tower is, as in, how much hp it has? that way, it wouldn't have to be manual target, and without manual targeting (except for which maze is selected) a magic mirror/shield would work. Also if the summons, armorer and speeder, affected the entire maze, not just an area, spellshield would work.
  12. Because instead of a regular teleport, which doesn't make cosmetical sence on golem imo, there would be a meathook that hooks onto the ground up to 1000range away, and pulls teh golem there. Note that the golem can attack/move while it's casting hook, just like pudgewars, so it's not like 4 sec lost every hook. and it should be slightly faster than in pudgewars imo. Imo, it shouldn't need to exist an empty platform where you cant build, where the golem was last appearing(built or blinked).
  13. 5th pick: Darkness 2 6th pick: Earth 3 Please do not select Nature, we do not want 6ele build, that's not very much fun nore many opportunities.
  14. while topic moved here and 800range not added i must ask: why don't you want 800 autocast range?
  15. took some screens of current hooks i know from the game. the one with the glaive is from Pudge Wars, and the one without is from Dota. Biggest differance except the look would be that in pudge wars you can move while having the hook out. mostly for those who didn't know how a hook would look like hook.png
  16. jolin012

    IRC Meetings

    1300 friday for doesn't work for me to time. I'm at school at that time, so shouldn't aslo least kaini prolly be. Sat day 0800, i Think it's ok if i can get up at that time. This Weekend evening and Saturday I've got plans though, a friend coming to the city, but ofc no meeting canceled due to just one.
  17. ya, there i see, first all goes well, 30 sec clones, until suddenly, lv 41 or something, a hail lasts 15, and the next clone beeing comet, also lasts 15 only. And no - i didn't notice it in my games, perhaps it happened but i didn't notice it in my own games. Thanks for ading to this thread.
  18. Dual: Hydro Triples: Tidal, Drowning, Zealout.
  19. IMO: A) we allready have bounce and allready have multishot. (hail, elec) it doesn't nessesarily need to be unique to be added, if it's a really interesting idea, but to be honest, this doesn't sound interesting to me.
  20. no, that we allready have it.
  21. um - what you mean is that triple towers have better damage/gold/sec, aka more effective, than focused single element towers?
  22. jolin012

    IRC Meetings

    an expressed in UTC - when would that be?
  23. earth shall not be buffed by range imo. but yes it is perhaps a little bit too weak. note that you can not just compare it to fire on a normal wave. cause on a normal wave, the range doesn't matter, the range that earth has that fire doesn't can be a little bit useful, but not at a normal wave with only that one tower, which is why it's weaker than fire, but a bit too much weaker.
  24. No abilities on single element towers please, if there's not a very very good reason for it, convincing such a radical change.
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