Jump to content
EleTD.com

Noya

Developers
  • Content Count

    255
  • Joined

  • Last visited

Everything posted by Noya

  1. Disabling legacy keys I'm afraid. Muscle memory for EleTD is still new
  2. Found the problem, fixed in next update tomorrow, thank you for reminding me (was also happening on upgrades)
  3. This is a problem with dota legacy keys not respecting unit-hotkeys at all even tho we defined ones for them, won't be able to do much until Valve does their full Panorama-UI upddate.
  4. Clones should still have a sell ability (for 0 gold). You can tab until you reach a non-cloned tower to the others. Would it be better if the 0 sell ability also forces the usage of the 75/100% selling? Using the main tower selling will kill the clone, while selling a clone is generally just for clearing the area for construction.
  5. I certainly didn't add any unpause mechanism so it must be a dota thing, or perhaps a dedicated server restriction to make people not clog the servers
  6. Noya

    DPS/Gold Values

    Because DPS can be missleading when dealing with AoE towers. Earth tower has double the AoE of Water
  7. Noya

    Not gaining gold

    I managed to reproduce this once on a Chaos Insane test, and then it stopped happening, still not sure what causes it.
  8. Does this still happen for any of you?
  9. I've seen many people request this. I was told it was completely broken at high level so it was better not to add it on release. Discuss.
  10. Patch will be later this evening (~4 hours from now or so), please let me know if it fixed it for you guys.
  11. For reference, do you have 32 bit and or <=4 GB Ram?
  12. I will try reducing the loadscreen resolution on the next update, it seems like those 8MB of art are causing trouble on some PCs.
  13. Could be done but not sure where to indicate it. Perhaps in the tower tooltip when you hover over the damage?
  14. At what point did he leave? Before reaching the vote screen?
  15. Damn. So that's a problem, basically what happens in wave 25 is that I send the last triples/duals to cache, so then your memory overflows and when you try to reconnect, it still tries to load over 4GB, causing another crash on your end.
  16. Trying to get a solution for this, will be on the next update
  17. Do you have 32 bits and or 4 GB Ram?
  18. Valve bug, nothing possible to fix on our end that I can think of.
  19. Noya

    Not gaining gold

    Unfortunately the match ID's aren't useful because the custom UI just breaks when spectating it, it will only load the default dota stuff. Gold is custom (so it can go over 100k) and won't show on spectator UI. @Australian Which wave was this? All the waves or one in particular? @Spectrus Reincarnation mobs don't give gold the first time they are killed, only the second time. Did you not receive gold the second kill (but still get the popup?)
  20. Noya

    Elemental lost

    Oh, the skills should be unlearnable, it was recently changed to include skill numbers. Thanks for letting us know!
  21. Initially we wanted to keep the camera out of the "empty" zones to keep immersion, but after I enabled the zoom-out this restriction looks a bit awkward, I'll see to increase the camera bounds a bit to the left and right Edit: Done
  22. I plan to add this & max level of the tower when possible
  23. All Random is kinda hidden right now, due to not wanting to clutter the voting screen with too many options. We'll probably try to bring it back to the UI sometime soon You can play it by not selecting random on the vote, then each player can opt-in into Random by either typing -random or by using the Random Mode item on the Summoner.
×
×
  • Create New...