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Twilice

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Everything posted by Twilice

  1. When everybody plays at very easy, 30 seconds is a LONG time. But I know what you mean I want to play a public game but not enough players know very hard enough, and if I play a mixed game I get totally rushed. If every players would have their individual levels, (some sort of a new mode) many important things will be lost. The players who play slowly will get more interest then the other ones, so the competive is deleted. Also ronalds will be though, what if a player finnished and the other ones are at level 40..' If this would not have been problems it could have been a new mode,
  2. I haven't woted yet wil take some time to finnish the thinking. There is some places that needs to be blackened. Like the areas where the spells is, and were the life and mana is.
  3. Very nice, but drowning should have atleast 2 plusses for bosses, maybe 3.
  4. This is just a little add on. If you use only W-N-L you will end upp in 3 water towers out of 4. Is this supposed to be?
  5. How did you found this custom UI? I have been trying to find it but I only found a new Mpq file with an inbuilt custom UI. Tumbs upp for it.
  6. Also some sort of spell that stuns a tower for a second. Suggestion is a frost nova that "freezing breath'es" the targeted tower, so they can not attack, be sold or use spell for X second period. We currently only have sleep builder, but how fun would it be to sleep a tower... Much funnier to blast a tower stunned, or freeze it.
  7. Also in the same game I noticed that 2 towers of the same type: ex: 1 pure nature and 1 pure nature (clone) could not be sold, when targeting all towers the sell button for both towers disappeared.
  8. Just random numbes here, not tested. But I think VII, V and I are pretty good places.
  9. Oh, sorry I saw now I wrote a bit wrong in my post. In correct words and what I meant I was right I meant that: I think that hail should have shorter cooldown on its multicast. But I think hail allready got another concept. (hope this made it a bit clearer, did it / did it not )
  10. I also think Jinx at 5 seems to be a good position. I use about 450 range if I build it correctly it can hit almost constant until the hit the side off other lane.
  11. Ice got nerfed allready should it be nerfed again? I think hail should have a difference in it's multishoot ability making it load faster, but I think I have heard of or seen changings in hail. (correct me if I am wrong )
  12. That means level 3 at level 40 level 45 level 50 level 55. Sounded bad at first, but now when I write it, it sounds better. I don't know if there is a posibility but the higher the level the more chance for level 2 and 3. Very annoying if you need like 1 level 2 to uppgrade 2 triples to super triple and you get a level 1.... (don't say that it is better because you can get all towers ) Oh, and I almost forgot, you should not be able to get interest after a certian level. It is very anoying to get a interest at about level 30-35 and above (I think you can get it at this levels )
  13. Twilice

    Splash Damage

    Maybe this would only complicate things, but some towers should have more spread and some more focused. Example: Water should be a bit more focused - but also have a bigger AoE that deals minor damage. Like water works - High power in the focused AoE, but it also a "splash" that has a pretty small damage amount in a bigger AoE. (like throwing water baloons) In more number words: Full splash damage a bit higher, medium could be just a bit higher, and small should be much larger but with much less damage. (when I say much larger AoE I don't mean like it should have more AoE then earth) Fire is harder, since it should have large AoE, but it feels like it has a huge powerfull AoE, it deals alot of damage to alot of creeps. But somehow it should be a bit like decent splash with good damage and also a large AoE that deals minor damage like water. If there is a fire you can feel the heat even if you don't stand so close to it. (But if you are in the fire you will suffer from burning damage ) Number: These numbers should be in a balanced fashion (hope you understood here what I meant) Earth seems seems to be the strongest, I don't got any good ideas for it. Maybe change the full / half / "tenth" damage fashion on this one.
  14. Yes the twillight skin was cool, but it totally messed upp my signature.. I will stick with blackpearl The only problem with it is the black borders on the smilies.
  15. Twilice

    [Beta 12] Jinx

    Same here, like a big metal ball xD that isn't moving in turbo mode.
  16. Post you funniest/well made video here. It will be a sort of contest. You may not post a reply without posting a video. And you must rate the videos of the poster on top. When you have posted the video and rating you can write almost whatever you want. Rules: Rate between 1-10 Max 3 videos per post (you will need to make a new one to post more) No double posting (you may not rate yourself ) Here is my videos: 1.http://nl.youtube.com/watch?v=m1TnzCiUSI0 2. 3.http://www.youtube.com/watch?v=_5IqwECL6bo
  17. I didn't know until I found out here: P.S. Ronald is freaking scary/insane/crazy in short words he is TWISTED Now you know wy we kill him.
  18. This tower seemed to be a bit buggy for now. And it didn't look that good... (ability) At first I had 1 uppgraded flesh golem, and 1 level 1. Tried to link level 1 to the uppgraded, that didn't work. Maybe that was supposed to... So I builded another flesh golem level 1 it did not work either with the other flesh golem... But when I uppgraded so I had 3 uppgraded golems, and make 2 of them nods it worked.. I builded 3 new flesh golems, and then they worked. But if I had 1 golem link, and 2 attacks. It did not work. Only 1 attack golem did get link so I don't se wy you should link them at all... Please explain to reveal the fog.
  19. Twilice

    Light towers

    Actaully I use light more then darkness. It just feels stronger .
  20. It was the ghosts?? level 48, wasn't it?? Well the one's I saw were in this condition: Creep spawn were undead, Some started to Move backwards, Some had full hp (I don't know if all had that), For more I have to look at replay again, But I think they were also hit by roots, and drowning.
  21. I am pretty sure I put them on autocast. I didn't notice with all the lagg lategame. If they are on there will be a small buff icon on the bottom. I know sometimes they were off and somethimes on. EDIT: Maybe the undead bug, but I saw one of them had almost full hp.
  22. At level 48 creeps started moving backward, it was an undead wave. I am not sure if they started moving backward because of they reincarnated because one of the backward ones had full hp. Also I noticed that lategame lack alot of power, supporters are fine. But if you go a 5 element build it will be hard to find a powerhouse tower, In my case I had at the start ice level 2 on random, making it very easy for me to stack upp alot of money. But in the end ever since I got that earth it fent bad at about level 45, I made a few small misstakes but whatever I did I could not win that game. (I think) And about the start, I tried new strategys Bug at level 48.w3g
  23. Do you have another idea? We should have 1 that everyone likes at least a bit.
  24. I cannot agree that kindle is good.... at least not at tier 1. I leaked alot of nature healing with lots of kindle...
  25. True, first towers builds, then general gameplay. But I think composite is to hard. 85% would be better
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