jolin012
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Everything posted by jolin012
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long time ago when i played one time the view was from the sky, straight down. I don't know if it was fake-ver, if my pc was causing it or if i was dreaming... but it'd not bee too great, makes it more boring even though it might be usefull.
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Hmm, number one is u to if we allready have too many or too few towers left from old. But i did like the old setup. On 2/3 i totally agree with holeercent that number 3 is the better, it must have a base dmg, can't do double damage for double money, if that's how you meant? ye this might be hard to balance, with well and trickery at lvl 3 would it both do 4x damage and 4x money. However, I'v not yet tested this one, so maybe my thoughts are different after that..
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When someone finishes a wave the next wave will begin immediately for everyone. No seconds before the wave. Made not a fantastic idea, but I still believe it's worth to bring up. And there is probably a better name for the mode also.
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very much agree, lower his hp, he's too strong but don't let any non-stalling build be able to beat him, ronald should be the game ender after all.
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not for me as i get logged out, but i learnt to handle the long post problem, by always clicking copy the text, before i click submit if something happens. and there's probably nothing to do about the log out problem i have.
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everytime i do a long post or any time at all when I'm onlin, clicking no button(keystroke don't count) for more than 10minutes. when i click anything it thinks I'm offline and tells me to log in (i loose long posts if i*m writing, else i only lose the "new posts since last visit" as it's a new visit next time i log in. and for some strange reason when i got logged off it says that jolin012 is one of those online, while I'm not online, so i must wait 10minutes till it understood I'm offline, then i can log in again. this is probably a different problem, that's just to me and not fixable. but it really sux when the new posts list is long and i may not take a pause. not only for today, it's all the time.
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have you tried this yet?
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welcome, and what is your wc3 account name?
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ye, something has to be done and that don't sound too bad to me, it only worked as a slowing tower to me when it bugged.
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aha, so choose draft/non-draft after(or before) pick/ar/sr is chosen, ok... sounds good, if the draft mode itself works out
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...I love interest (yes, micro, sell/rebuild and non-overbuilding).
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i don't really have anything against a halfrandom mode, and it is somewhat an allrandom rather than an samerandom, right? I won't play it more than once to test it think, because i ever play ar. sometimes maybe pick if its a race, because then it's a fair challange anyway, but i almost always go sr. But it's no problem with me if it'd exist, i have no problem that other ppl enjoy this.
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Sure thing, and thanks for willing to post on site, as soon as something new happens this thread is probably where it's first posted.
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Nice nod. Now if you want some tips here's what i can come up with now: 1 arrows/cannons... Don't combine these during the same level unless you know it works good. In my replay i do use cannons on the first pass on levels where my 2 arrows take down the creeps hp to very low and i build a cannon to lower their hp before they face the arrows, 2 targetting... to make the 2 arrows attack the same creep(they should do this alone mostatimes), you only have to click them both ot attack a creep when you see they've lost controle. I also use to spamm the stop button until the first creep is in range of both the arrows, so that they will begin attacking in the same time. 3 Steam/Storm.. to raise the steam at wave 11 and the storm at wave 18 might be a bit early, cause you can save up some money by keeping arrows a bit longer. Now what you do is to not use steam or storm unil very late and spam cannons instead. that's not so good. for wave 16 for example, one steam (500g) can solo, but you build cannons for 1000. and for later use of storm. 4 elemental weaknesses... you base your lategame damage purely on earth, and harder nature levels you leak. i sugguest you take a 25% coverup by damage from some other element,(ie if u use earth tower for damage, for every 3 earth towers you have, build fire towers the same strong as one earth tower.) you can see on eletd.com/dual-towers.php and eletd.com/triple-towers.php what damage and speed they have. 5 support towers... Where are your support towers? Well/Enchantment/acid... I highly reccomend these towers, the armor reducing ones specially at high level. I didn't use any of these in my replay because i used sun tower for dmg(not recommended), however, these don't stack with either well/enchant nor acid. however, nicely done, you're almost there.
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preferably some special element? maybe some special letter the name that it should Not begin with? anything else?
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oh, and for the ronalds, I heard that they should grow in streangth to infinity until one dies through some damage engine, but i could kill infinity of them...
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rapidshare: viewtopic.php?t=33 if rapidshare don't work out for you, what do you prefer? Edit: I saw your email adress, and mailed you mine
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The link i posted for patch should work perfectly fine with offline play. then you make sure that the map is in correect position as cisz mentioned, Do there occur any further problems anyway?
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If you don't have 1.20e yet(you can see in game main menu at lower right corner) here you go: http://megagames.com/news/show.cgi?&idt ... downloads&
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brambles and gemstone do not exist anymore
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Ok, ofcourse i used stalling, there isn't really a way to get such a descent networth without. it's just that "all classic methods don't seem to work anymore. so I'm the first to get them to work again." maybe i should share all info and reveal secrets. maybe that's what betas are for now again? hehe
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@sancdar i know tricketry is gonna be as good as well and blacksmith but as far as i understood it was buggged and i yet didn't try it myself, and i avoid sugguesting something i do not know. but after the bug(if there is any bug?) is fixed, darkness can be added yes, else earth could be added for enchantment and blacksmith, instead of darkness' corrison and trickery. so, it depends what the build wants to do^^ or keep it as it is, as cisz proved is good. but maybe it is stronger with earth or dark, depends also what damage towers those builds contains.
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It's stronger without darkness, darkness adds corrison but requires to remove something and w3 n3 are required for waterfall, and f3 for the pure fire at lvl 58 where water is too weak(and ofc light is required for all slow). if using other tower than pure for dmg, zunami could be used more but it wouldn't get so much better with corrison lvl 1, and if you want a corrison lvl 2(dunno the name, is it still hydrocloric?) you have to remove another element which will make you lose either waterfall(removing w3 or n3) or supernova and moonsoon(if removing light or fire(fire also includes removing the corrison2 itself) Or was it something else you wanted the darkness for? it's good that you come up with new ideas I'm just wondering..