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Karawasa

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Everything posted by Karawasa

  1. Lot of pressure to get it right! I want to forewarn you guys that this is an alpha after all. Some bells and whistles along with modes are missing. But, you will be able to play a standard game (with difficulty selection). As for when, it absolutely won't be later than tomorrow night. One week late is my style .
  2. By the way, once the alpha is out feel free to PM your uploader to arrange a time. SEA people must do this anyway, but NA/EU players may choose to if they want a time outside the availability range.
  3. Karawasa

    500

    Congratulations! We have over 500 Facebook likes. Not bad for a game that is long overdue for a refresh.
  4. Indeed, you guys will know when it is released. I will post here and also email the group (that I'm going to add everyone to). I give out estimates because I don't like to keep people in the dark. But, the flip side is that I'm usually wrong. If the stars align correctly it will be out tomorrow. There always just seems to be some bit that takes longer than expected or some bit that I overlooked. I also appreciate the dedication shown by some and the interest shown by all. I know it was planned for last Sunday so I apologize for the delay. But, it will be worth the wait .
  5. Wait until after the public SC2 release and your chances ought to improve .
  6. Added. He has wide online availability but doesn't use SEA server that much. If you're on SEA region please PM the SEA uploader (maverck) to arrange a time. Alpha should be out tomorrow (Thursday) night.
  7. Glad to have so much enthusiasm from you guys. I had planned on having last Saturday free to work on the game. But this did not work out. Thus, there is a small delay in getting the alpha out. It will definitely be within the next few days though. I will be adding people to the development agents group. Then when the time comes, an email will be sent out to the group. Before then I will post times the uploaders will be online. Feel free to contact uploaders via other mediums too.
  8. You add the person. Ideally, you would be on each others friend list. But, you should contact the uploader for the download. Yes, there will be some more information tomorrow. Essentially there is a private forum section for changelog and feedback. I have yet to add everyone to the group.
  9. It will be out by the end of the week.
  10. I assumed everyone read the other post but i guess not. The alpha isn't released today. I'm just preparing as we are getting really close.
  11. See development forum...
  12. The alpha will be hosted private. Therefore, you must get the download on BNET from the designated person for your realm. There on out you will be able to play it by yourself or with friends (invite to private game). Yes, friends are fine. Please just respect the fact that we are trying to keep this from the public until it is ready (or more ready). We are looking for people who will provide feedback first and foremost. There is no skill requirement. You simply play the game and report issues you find. There may at times be direction in terms of what to focus on. If you're interested please post your BNET nick and character code (#) along with your realm. Alpha release is planned for the end of this week.
  13. In light of the delays in development, I have made a change in plans. The alpha version will still be released private (unable to host publicly on BNET) but will not be exclusive. In other words, I am opening up the alpha to forum members immediately upon its release. I may shorten this phase (2-3 weeks) because of the hopefully increased manpower. This makes the first public version a polished beta more or less. There is now a thread where you can sign up for the alpha. Please check it out.
  14. Sorry for the delay; I got quite busy in real life. We ended up fixing the major bug we had that was halting progress. I should have enough time this weekend to finish up the alpha. Yes, it will still be called Element TD.
  15. The reason for the delay has been a bug we ran into near the end of finishing the alpha. We are currently implementing a solution that should be done in the next couple of days. Once the bug is fixed progress can resume on the alpha which is about a week's worth of work away.
  16. Probably not. But let me elaborate on that. The alpha is there for us to detect and destroy the obvious bugs. If this was a car then this is where we would see if it drives and whether it explodes or not. My point being that it is a quick phase in comparison to the beta. Maybe a week compared to three for the beta. The beta is where we will give it a thorough testing to look for problems in a much wider scope. That demands more people and forum members will be first in line to join.
  17. It should come as no surprise that the alpha is a tiny bit delayed. I'm wrapping up my end of things in the next day or two. Spring Break really saved my ass on this one! The alpha phase will be a private one to see how everything is working. I previously said alpha phase would take a month or less, but that was a generalization. There will actually be a beta phase in there too. The alpha phase will consist of testing by a very small group of people. The beta phase will still be private but opened up to others (like forum users here). Finally, the public release would follow the beta phase. Again, just to clarify, the alpha + beta together will take a month or less. Unfortunately, you are so right. The best TD I found so far is Vexal Tower Defense. Best doesn't mean good though. If for no other reason, I need to get ETD out there so I can play it!
  18. I would be surprised if the alpha phase lasts longer than a month.
  19. Karawasa

    Tooltips

    101% done. Tooltips.doc
  20. The first playable version (alpha) will be completed sometime this week. Hell, it's about time. I'll get that to you guys soon.
  21. I appreciate the bug report but the WC3 version is discontinued.
  22. Karawasa

    Tooltips

    100% done. Tooltips.doc
  23. Karawasa

    Icons?

    101% done. Icons.SC2Map
  24. I believe it is patch 1.24 that broke everything. If your WC3 version is below 1.24 then you can only play Element TD 4.1 and below. Otherwise, you have to play 4.1b and above. The problem you are describing (launch, return to screen) is certainly this.
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