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jolin012

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Everything posted by jolin012

  1. Edit: Dang, Sancdar made me look dumb, by answering before I had finished my post. And yes - in short, your idea is right sancdar, but this was actually allready fixed i don't know what Cisz means by "Smith and well boost the tower, and the summons s" but i think what he means is that the well and smith boost the oblivion tower, and that a buffed oblivion tower will spawn archers that attack faster/with more power. or at least that's ho it's supposed to be.
  2. hehe, this sounds like dev1. but i don't think you know him (he was our previous lightlightlight!!!-guy) thanks for the sheet Sancdar, I think it'll be useful.
  3. oh man, sounds like we're in trouble
  4. Because? And Phaust - balance will keep changing, the 6ele will probably get stronger again if it is true that it is weaker than the other builds. (but not be the strongest of them all, and you'll probably have to start with 4 element types, and make those level 2, before you add a 5th and finally a 6th element to the build.
  5. but it would preven players from killing 20k ronalds? I guess that is what he's trying to point out. remember that ronald on VE has a lower armor. MAYBE this is a good idea that master points out, but it's a side problem from the actual problem: players playing on a too easy difficulty (which we should maybe not solve through ronald if we can do it a real way. again, how about announcing player difficulty when they select it.? And on the multiboard. I would rather do all these changes in a total overkill than not at all. it is an important issue that ppl play on too low dif.)
  6. jolin012

    Please help me

    one of the reasons is that t3 duals are too strong early, which we probably have to fix anyway.
  7. great. I no longer have problems loading the pad pics
  8. hm - I think you just forgot the attach the file
  9. magic is likely to hit a nerf and soon enough you will probably see other builds out there than FED, cause that's what we're aiming for. and yes 6ele was nerfed cause that was the only viable build. remember that blacksmith is not the only strong booster. try well tower or trickery tower and max those. Why teh slowing duals were removed was due to balance reasons. th ey appeared in some builds but not others.
  10. nono, this is my plan and no lesher, every dual support is not gone - there is one more
  11. unless you have edited your post, something strange was goin gon in my head when I didn't get it
  12. erm - how was your calculation to get those numbers I don't see it connected to tower costs. anyway 1337 posts could be the max lvl instead maybe.. or is that too much?
  13. that sounds better imo too.
  14. Don't forget pure water. That one is VERY dangerous together with the 2 slows, and is together with impulse and maybe pure light a major part of the endgame in WNFL.
  15. yes - extreme removes timer in multi too.
  16. Dual Removal: Well Triple Removal Votes: Flesh Golem, Impulse, Drowning. What'd ya use those towers for without a well? time to make the game not so easy to beat.
  17. this is my placeholder. once soyamilk has mad up his mind I will give my votes.
  18. jolin012

    Very SLOOOOW

    You mean lags? There has been alot of optimizations to reduce lags, but some new towers lag more than older once, maybe that's why. but most say this version lags less. strategy says the trick in this version is to upgrade towers instead of "base full of towers". don't build a new tower. upgrade an old one. This strategy will also reduce your lags.
  19. I don't like first winner either. the award for that is that your post will be on page on, rahter high up the the challenge thread
  20. No. Don't do that. and don't do silverlight. Everybody can copy a build. innovators award is a great idea of Cisz's imo to make pure copies less valueable.
  21. I'd say t3 duals are stronger than t2 trips, so everything is in order
  22. as morphlings says, latest version (1.23) of warcraft TFT please, if we shall be able to watch your replay. Also you will have to use 1.23 in the draft you are assigned for.
  23. the order of removing creates the order of picking eles later. and no, you may not haze zealot twice. you may have if someone else has it ofc, but not 2 times in your own pack of removals.
  24. the challenge is no tlive yet - so depends when we release it we don't want too many challenges at the time..
  25. Exodus has a point about the essence dude... what's the use of it if you don't have to kill it right away? I mean if you can use pure light to kill it at lvl 3 it doesn't do it's job at preventing early pures. but maybe that's not necessary cause the t3 elementals themselves are wrong in the first place (they hp early should probably be way greater.
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