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Kaini

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Everything posted by Kaini

  1. Kaini

    Corners problems

    That has got lots of ballacing problems too. The bigger the space between them - the ineffectiver will be a two pass at 4 and 3. The game would move to a slower position (aka to 6)
  2. Kaini

    Corners problems

    Sounds like an ugly warcraft bug
  3. Disagree too They already wrote: If you micro it it should deal more damage. Because you don't have time to do something different And it is very slow. You can't use it lonely in multiplayer
  4. Kaini

    Corners problems

    I can confirm that with hydro tower. That was in previous betas too...
  5. Hm I won't join that draft... Lots of exams that (and next....) month
  6. Hehe yes I think I'll be third. I realized, that I hadn't got much time The sent replay was my 4th try. Do you publish the replays later?
  7. Kaini

    IRC Meetings

    Weekends I am most of the time here. Weekdays: Monday ~17:30; Tuesday ~18:30, Wednesday ~14:30, Thursday ~16:30, Friday ~15:30 most time until ~22:00 In March till October that is in GTM+2 in Winter GTM+1 (Daylight saving...) I convertet all the times in UTC (+/-0) now: Karawasa (in UTC-6) Monday: 17:00(11:00)-19:00(13:00) Tuesday: 18:00(12:00)-21:00(15:00) Wednesday: 17:00(11:00)-19:00(13:00) Thursday: 18:00(12:00)-21:00(15:00) Friday: 17:00(11:00)-19:30(13:30) Saturday: ? Sunday: ? Holepercent (in UTC+8) Monday: 10:00(18:00)-14:00(22:00) Tuesday: 10:00(18:00)-14:00(22:00) Wednesday: 10:00(18:00)-14:00(22:00) Thursday: 10:00(18:00)-14:00(22:00) Friday: 10:00(18:00)-14:00(22:00) Saturday: always ? Sunday: always ? Kaini (in UTC+1/UTC+2 (circa April to October)) Monday: 16:30/15:30(17:30)-21:00/20:00(22:00) Tuesday: 17:30/16:30(18:30)-21:00/20:00(22:00) Wednesday: 13:30/12:30(14:30)-21:00/20:00(22:00) Thursday: 15:30/14:30(16:30)-21:00/20:00(22:00) Friday: 14:30/13:30(15:30)-23:00/22:00(0:00) Saturday: around 8:00/7:00(9:00)-23:00/22:00(0:00) Sunday: around 8:00/7:00(9:00)-21:00/20:00(22:00)
  8. Kaini

    I welcome Pinoy here!

    Yes you're right But please Engr.O stop spamming like that (Espacially in the IRC-Channel, I assume 'Engr' were you in the channel.) I really hate the postcounter...
  9. I want to mention additionally: Additional Pures are possible! But you need a Level 3 element. (=> very rare)
  10. 1. Leak/Interest abuse fix I want to see that too in the next beta! 2. List tower combinations by damage type I don't care... 3. Overpowered towers 4. Unupgraded towers Thats ballacing - we'll try to fix all that bugs. 5. Proc-on-kill towers I think flamethrower works very well. But you are right they are not very good in combinations. Maybe they should 'mark' the enemy for 5 secounds. 6. Other underused towers New disare sucks too I don't like both. 7. Periodics = lol Fixed in the lastest private beta.
  11. But it is dangerous. I would read some guides about that before trying something I don't listen music during EleTD. I really like the music of games, because it is authentic.
  12. Afaik the beta the draft startet with.
  13. The name Posison is confusing too. Maybe we sould rename the tower to Tsunami Tower or Wave Tower or something like that....
  14. What's that? ff.jpeg
  15. Three inersts without a lvl 3 elemental?
  16. Kaini

    Team Mode

    Communication Team mode isn't very easy in public games - because they have to work togehter. Because every team has the same net worth I think it can be fairly equal. But I guess in most cases that will not be chosenTrue I was thinking that too first, but it's a bit brutal, 4 full hp bosses at lvl 5? and I don't like the fact that they have to summon one boss every level instead of at lvl 5, 10 and so just to avoid the strength. but perhaps we could make the elementals a bit harder if we find during betas that in team mode they should be stronger. perhaps they are first divided their health by X (4 if 4 in team) and then (X-1) times the hp will be increased by 20% example: one 5000hp boss if one player playing in a team. two (2500+20%=)3000hp bosses if two players playing in a team. five: five 2000hp bosses if five players playing in a team. I thnik it is too early to discuss that now - we have to test that. A networth is Always above 30-40k at level 52. and usually 7 of those are then spent on a pure. if everyone in a team of 4 gets a pure essence that means theey can build 4 pures, putting 29k of their 30-40k on pures. I think this could be unfair. the team shall only have 2 free pure essences I think. Do you understand? do you agree? Remember that this discussion as well as the other small ones I and Kaini are discussing are just details. it's not like the entire idea of the mode will blow up if everyone's not agreed. Hm you are right. In random the players could simply sell the towers and build pures. But in pick is is getting very difficult. Maybe you are right... Random is more important than pick. I can't unterstand the first sentence I basicly meant, your interest gained is the avarage of you and your teammates unspent cash, multiplied by your interest rate. Example: so if you have 100 unspent gold, bob has 220 unspent gold, carol has 20 unspent gold and Alice has 460 unspent gold then that avarages 200 gold. if you have a interest rate of 2% and carol has one of 4% then you will get 4 gold interest given to you and carol will get 8 gold interest given to her. Ahhh ok agree. I really like that idea, because that means more teamwork!
  17. 11th Pick: Light 2 Now we are able to build the three tripels with tier 2... Nova2, Impulse2, Tidal2 Next should be a level 3 elemental
  18. Kaini

    Team Mode

    Hm do you think imbalaced teams work? Sounds a bit unfair in the first moment. Better idea: the gold of the first chreep goes to Alice the gold of the secound cheep to Bob and so on. If the wave ends the order will not be reset. (3 Players; If last gold of the round got Bob - the first gold of the next round will got to Carol) Maybe don't divide their HP to make it a bit more interresting. (Aka the team has to speak - if everybody summones the element at the same moment.... ) Why that? I think pures will be very very expensive in team mode. (I assume there is no gold transfer) because in a normal game you've got a networth around 50.000 gold in wave 50+. But in teame mode the gold is split -> every one has got only 50.000/x gold! And saving money is difficult in that mode too. I can't unterstand the first sentence All the others things sounds very cool
  19. Windstorm and Ice is draftet *hehe* that is going to be funny Maybe a Flame3 + Elec3 build pushed by Spring and Nova? We'll see... Btw.: Is the 6 element build forbidden? I only know that Periodic is out...
  20. Hehe, i can't the element combinations . I simply know: Fire -> Electricity => Nova or Darknes -> Magic => Corrosion or Darkness -> Gunpodwer => Muck. I really don't know most of the combinations. So I like the system atm, please don't change it
  21. Do you have a replay? I never had that bug with a Arrow/Canon tower... But thats very strange. Is that a trigger bug or a Warcraft bug?
  22. Fire 1... But maybe we see Flamie and Quaker two in the game Maybe pure fire?
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