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Everything posted by Twilice
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Got the wrong wc3 version on this computer (the other one is home) And this one is also locked so I can't update it. EDIT: now looking at it.
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http://eletd.com/game-info.php Scroll down below. This is element td, siege/piercing/chaos (and all other) damage has nothing to do with it.
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Sorry to say it, but this would be helpfull how?
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Then there must be something wrong with the trigger, I didn't really understand what you meant at first.
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YES! We need them It is very lonely right now, and it's like I've lost the "element td spirit" (I actaully never play it anymore )
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As the topic says, we need a gathered beta test, preferably on northrend since all other has been there But we need some time setled, but whos in? We could use the boots, but I don't know how to use them.... (or got no acces) So who's in for a beta test on northrend at time X?
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I think this was added to the newest beta, but we need more beta players to se if it is correct....
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All triggered towers deal 1 damage to one creep. (the normal attack) I don't know if it is just me, but the starting menu seems a bit bugged from what we wanted it to work like. Needs multiplayer testing.
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Both. Damage dealt / Current HP Chers 13est.
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What do you mean? If you edit your post doesn't it say "edited by xxxx at time xxxx"?
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Hello, I guess the best way to improve is by playing same random and try to get as much interest as possible without leaking
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If someone post's at 00:01 it will instead count as 12:01 am I was really suprised when it stood 12:01 am TODAY when I thought that you can't post a post in the future (since now it is 10:10 am TODAY) Shoulnd't it be 00:01 am instead? P.S. I just remember maybe it's only when you use 12:00 - 13:00 - 14:00 when you use 00:01 after 23:59. Since we don't count as the way stated at top ^ is the time correct?
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This is a bug, it has hopefully been fixed for version 4.2 thanks for posting. No it was not stupid. He read the description right why else would he have asked if it was a bug.
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Maybe when 4.2 comes out public. Lots of new changes there.
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Is it only me who can kill infinite ronalds in vh, extreme, chaos mode?
Twilice replied to a topic in WarCraft 3
The saved gamefales is not what I wanted. Also they doesn't work. Here is what you should do next time.... It does work_.w3g -
Is it only me who can kill infinite ronalds in vh, extreme, chaos mode?
Twilice replied to a topic in WarCraft 3
If you got replays attach to the forum instead. Will watch it when I get home. -
Is it only me who can kill infinite ronalds in vh, extreme, chaos mode?
Twilice replied to a topic in WarCraft 3
*bugged double post* -
Is it only me who can kill infinite ronalds in vh, extreme, chaos mode?
Twilice replied to a topic in WarCraft 3
it either sounds like a bug or an old version. You should uppload a replay anyhow, -
If you feel the time taken is worth the effort then ok by me. Nothing bad with it.
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I don't think that making it manually firing the spell would make it overpowered. It's like saying that trickery tower is overpowered if towers are cloned manually. You got more effect manually targeting, but in cost of time and focus. I think it is a good idea (but for magic, mushroom is already changed) but I don't think it would be worth the effort.
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Their graphix needs to be upped alot... Vapor still looks like the old vapor, aka booring. Mushroom looks well, a bit odd. And it really appears that the "orb" is teleporting really strange. And imo shards should be equally time distributed. Not dependant on range to target. (and increase number of shards) Also should it really be 1500 range? Nature got no "real" short range pure damage tower maybe exept for impetus, but both impetus and flesh golem are single target and best used to catch leaks and bosses, and are in need of propper micro. What if mushroom was 700 or 900 range instead? The "orb" wouldn't have to look like it teleport really strange.
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maybe. I don't know really.
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Want to play a game with me? You can use lifetowers if you want or if you don't want to