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Karawasa

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Everything posted by Karawasa

  1. Do you have a replay? The creeps will occasionally stutter along the path, but this level of stuck sounds new to me.
  2. http://ladder.eletd.com
  3. Basic Tower 0 Element Tower 25 Amplified Element Tower 50 Tier 1 Dual Element Tower 100 Focused Element Tower 200 Tier 1 Triple Element Tower 300 Tier 2 Dual Element Tower 400 Refined Element Tower 500 Tier 2 Triple Element Tower 750 Tier 3 Dual Element Tower 1000 Pure Element Tower 1500 Periodic Tower of the Elements 2000
  4. Karawasa

    Very SLOOOOW

    I take your concern very seriously. One of the goals with the 4.0 was to significantly improve performance via optimizations. Have you played the 4.0 Public Beta, did that lag as bad or worse? Could you also please elaborate on the lag you are experiencing.
  5. It only works with the new IPB profiles, and I hate those (thus we are using the "classic" profiles). Added a "WC3 Server" option in profiles by the way.
  6. We also don't want custom titles that are a mile long either. Nor ones that make no sense to anyone who isn't familiar with the lingo. How about this: Winner of Challenge X,X,X,X I say drop the innovation aspect from the titles.
  7. Friendly URLs simply rewrites the URLs to be more friendly to search engines etc.. Something like https://forums.eletd.com/index.php?showforum=1 becomes https://forums.eletd.com/General-Discussion-f1.html. DTP prevents normal users from posting in a topic if it is older than 90 days. Fixed.
  8. I think the innovators title is redundant. In order to win the challenge, you have to submit an innovative replay anyway right? Plus, the custom title becomes unwieldy.
  9. Ok, it is now later . On a serious note though, I think we should allow short mode.
  10. Ultimate Bot BlockerInferno ShoutboxAllow Mods To Edit Member TitleDead Topic ProtectionToday's Active Member CountFriendly URLsForum Led By ColorMy Videos ModToday's Topics Colored Ask about a particular one if you're interested.
  11. Actually, interest was buffed from 0.75% in PB to 1% in 4.0. It was also capped at 3. Thus, it now goes 3%/4%/5%.
  12. There are a few bugs, but a 4.1 is coming very soon. Make sure to select "Host Chooses" at the start.
  13. Special Challenge - Hurry Up Beat the current version of eletd the fastest (competing against the times of fellow forum members), by this I mean the time taken to finish level 60. You have to play on very hard, singleplayer, no stalling, no short or extra short. What's stalling? Please keep in mind the rules about map versions and replays. Hand in your replays please. Fastest: Faster: Fast: Historical fact: This is quite simply, the GipFace challenge.
  14. Thanks for doing that. As holepercent mentioned, there are just too many changes to detail every single one. 4.1 (coming soon...) and onwards will see changelogs. In the meantime, here is a very condensed 4.0 change list: A handful of reworked and/or remade towersA round of in-depth balance tweaks at all levels of gameplayA few new and/or remade game modesA refreshing, new terrainA significantly updated loadscreenA bunch of new features and commandsA host of performance optimizationsA slew of bug fixes
  15. There will be a contest shortly regarding screenshots. I am looking to get the site redesigned and would like to incorporate images into the layout. A mousepad will be the prize.
  16. If a challenge idea is really good, I may just throw in a mousepad as an incentive...
  17. Time for 4.1... www.eletd.com/beta is obsolete! File is attached. First: In order to play the beta, you must type -carleton before the first round spawns. If you do not do so, the game will end. Make sure to put to good use the -level, -gold, and -lumber commands. Second: The following things are no cause for concern: -Nothing! Third: Things to test: -Ronalds -Healing -Menu Options (Builder Bug) Fourth: Here is the changelog: -Fixed "9 Builder" bug -Element trophy terrain visibility fixes -Fixed Healing heals upon leak -Fixed misplaced essence -End game message forum link updated -Increased max hp mod factor from 16 to 18 (chunk size 65536>>>262144) -Ronald crash bug fixed (see below) Ronald: -Each upgrade now increases HP by 5% and movespeed by 15, previously was a 15% HP increase per upgrade -Upgrades now capped at 15 levels down from 20 -New upgrade rates are: 10/20/30/50/75/100/150/200/300/400/500/750/1000/1250/1500 Element TD 4.0 Beta24.w3x
  18. I have identified the problem and I am working to fix it.
  19. Good point. "Archived Reports" can now be viewed by registered users (they can't do anything but read).
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