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dvdlesher

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Everything posted by dvdlesher

  1. This is the current draft data so far : TOWER REMOVAL: Duals: quark, trickery, gunpowder, life, disease Triples: voodoo, roots, Polar, Impulse, Flesh Golem, Quaker, Windstorm. CURRENT SELECTION : $WLNN$WLDWLD$ $ 3x W 3x L 3x N 2x D 2x AVAILABLE TOWER SO FAR : Ice (3), Well (2), Poison (2), Life (2), Trickery (2), Disease (2) Tidal (2), Hail(2), Drowning (2), Oblivion (2) Well, to be honest and IMO, this is going to be a VERY HARD forum draft....
  2. Hey seriously, we should put a background story for the EleTD at least!!
  3. Wait, including the normal gameplay on VH? I don't really think so....
  4. I'm not really sure I'm going to use ice.... Btw, I'm waiting for Jolin now
  5. Well yeah, you can pick interest... It's strange when playing FD without interest ^^
  6. dvdlesher

    A few questions.

    1. Are you playing on VE? If you play it single-player, ofc you'll be staring those for long... If you play on VH, you only need to wait 3 seconds.... 2&3. Well... Not that I don't want to answer it, but it really depends on how you play.... If you insist, my opinion is... 2. Upgrade multiple tower at one place, it's for interest farming and the good starting way to play on VH 3. Hmm... Basically upgrade is always better, just don't sell element/dual/triple tower (except elemental cannon/arrow) because they refund 75%, okay?
  7. 3 days and the draft isn't budging at all.... This isn't right, this is so wrong
  8. Err... We "can" abuse life tower you know
  9. @soyamilks : I just feel like doing it that time there isn't really any special reason for this
  10. Hmm.... I'm going 1st, as usual... Dual : Disease Triple : Drowning, Voodoo, Roots
  11. Anddd it's released, cheers everyone!
  12. soyamilks already reported some of that already it's on the "4.1" topic if I remembered correctly
  13. Tested area 1-8 Maybe I'm not too critical, but I think it's good and no such things as "too strange creep pathing" IMO like on 4.1b1c (forgot where the link for the replay link is)
  14. dvdlesher

    4.1...

    @soyamilks : Umm... You're putting the map on wrong directory... It should be just "Maps/Download", not "Maps/Download/EleTD Beta"... (Although IMO, that's okay and looks more tidier) No worry, all I need to do is to create that folder on my Warcraft III Ooh, now that's a crazy bug.... Have you tried on other player's field? It's important to test it on every player field
  15. Well thanks Soyamilks, I think my brain are kinda clouded when I'm playing the game Oh, and some reference about your grammar (I hope I can help): the electricity produced by it was like electric storm are you having the same problem with me Well, it maybe not so important, but that sentence kinda tingling my eyes for now I think I should try to love orbit tower more than ever:)
  16. Added report : I killed 2k ronald on Normal and Hard, no crash happening (every test is taken on player1's field, no creep path problem at there)
  17. Aw shoot, I got the worst score Ah well, I'm also in my school exams, so I can't really do my best... (hey, everyone is having test, eh?)
  18. Easy and VH killed over 1500 ronalds, no crash
  19. dvdlesher

    4.1...

    Ooh... Well, it kinda helps me (for now) because I don't have to wait long... But if played on "normal mode", 7 seconds gonna kill us all
  20. dvdlesher

    4.1...

    4.1e quick report: - FIX : Pretty much last Ronald bug n 4.1d is fixed. - BUG : The start timer for VE E N H VH on normal mode (not SM or XSM) is 7 seconds instead of 30 seconds. - On SM and XSM, the start timer has no problem.
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