Karawasa Posted May 12, 2009 Changelog: -Fixed the multiple builder bug -Fixed Ronald crash bug -Fixed healing heals upon leak -Major improvements to creep pathing (they stay on path and don't cut corners anymore) -Improvements in performance for Radius, Poison, Roots, Electricity, Gunpowder, Ice, Hydro, and Flesh Golem -Ronald tweaked (see below) -Terrain for area 4 (Purple) and 5 (Yellow) remade -Builder now has a custom skin and voice (not so boring anymore!) -Ronald's custom skin was improved, notice the hair, belt, and shoes -Elemental trophy terrain visibility fixes -Fixed misplaced pure essence trophy -Fixed SW (Super Weapons) Life Boost/Waygate hotkey conflict -Fixed extra investment tooltip error -Renamed some of the dialog boxes to make the mode less ambiguous -Buildable areas behind portals removed, accessibility to random/extreme forbidden -Contributor builder added for MagicalHacker, cohadar, and Isin (Void) -Added race mode message to announce first clear **Ronald** -Each upgrade now boosts both movespeed by 15 and hp by 15%, as opposed to just hp by 15% -There are now only 15 levels of upgrade as opposed to 20 -New upgrade rates are: 10/20/30/50/75/100/150/200/300/400/500/750/1000/1250/1500 -Performance optimized, a lot Element TD 4.1.w3x Go to top Share this post Link to post
Guest Archangel Posted May 12, 2009 Nice, I'll check it right away and put a news and link to this source on ddayworld Go to top Share this post Link to post
holepercent Posted May 12, 2009 A real element td fan indead.. spreading the news fast.. Go to top Share this post Link to post
water_region Posted May 12, 2009 YEAH Really happy to see the true brend new ETD 4.1. I hope all the bugs are modified and of course I will spread this joyful news to my friends P.S. Thx for improving Radius, Roots, Electricity, Ice, Gunpowder... all those towers XD Go to top Share this post Link to post
dvdlesher Posted May 12, 2009 Anddd it's released, cheers everyone! Go to top Share this post Link to post
Guest Archangel Posted May 12, 2009 Funny Ronald, he doesn't have a belt in real life :DD Go to top Share this post Link to post
Cisz Posted May 12, 2009 I'll hop over to inWarcraft.de and bump the eletd 4.0 thread. No, rename and bump it. Go to top Share this post Link to post
jolin012 Posted May 12, 2009 I posted threads at garena and eurobattle.net Go to top Share this post Link to post
Guest hundan Posted May 14, 2009 Hi all, I tested the Hydrocloric and the description is remains as the old 1 showing decrease 8 armour. When hitting crypts, it also decreases 8 armour only. BUt the description on Corrosion that shows the "Upgrade to Hydrocloric Tower" is showing the stats as per changelog. Didn't test other towers. Rdgs Go to top Share this post Link to post
Guest knowell Posted May 14, 2009 Still no fix regarding the imba-ness of $$FDE build? Go to top Share this post Link to post
holepercent Posted May 14, 2009 $$DFE remains a single-player build.. the opening towers have to be built at III or VI or even IX.. the build doesn't hold well at the regular IV V.. it's not competitive enough to play against a well-played LWFN, or any other rushing build in multiplayer.. Go to top Share this post Link to post