jolin012 Posted December 21, 2008 the command list should give more info imo. most who read just "-range (x)" won't know what it does and probably won't try to use it. also in specific would be better for that and class and element. I tried -range (without any number) and there popped up a, info message, I like that. that should exist for -element and -classification too that should tell what info it will show and what texts/numbers are possible for input. I think it will be no problem to have a bit of text for each command in the command-list as long as we highlight them Go to top Share this post Link to post
Karawasa Posted December 21, 2008 Unfortunately, I tried that but it becomes too long (the tooltip) and doesn't work. Go to top Share this post Link to post
dvdlesher Posted December 22, 2008 Well, I've got suggestion for command that gives info about specified wave e.g. I wrote "-6" or "-info 6", then it will tell about wave 6 creeps info. (Earth) Go to top Share this post Link to post
Kaini Posted December 22, 2008 A -terrian command would be very cool too. Or maybe make the arenas more different. One cave like, a undead, a green one and a winter one. (two per each.) Go to top Share this post Link to post
Cisz Posted December 22, 2008 Wasn't the plan to have an area for each element? Go to top Share this post Link to post
jolin012 Posted December 22, 2008 this doesn't sound like 4.0:P sounds like 4.3 or something. as for the "-info 6" i can tell teh "-wave 6" (same thing different name) command has been suggested a long time ago - and I still wish it implemented and I guess it should work - perhaps k can tell if it is or is not on the to-do list. cause I'm curious too. Go to top Share this post Link to post
dvdlesher Posted December 23, 2008 @Cisz : Just the terrain, or also special effect on the special area? e.g. On fire/red area, fire damage will be doubled. Or... whatever Go to top Share this post Link to post
Cisz Posted December 23, 2008 @lesher - Only the looks, I don't want to mess with the ballance. Go to top Share this post Link to post
jolin012 Posted December 23, 2008 so - there are 6 elements. but 8 areas. How is the plan ? but I have one cool idea for the area in the middle. Around that area, there should be "fountains" that shoot off flames upwards of different colors, one for each element. well, not a fountain, but like the water that a fountain shoots. and every 6th fountain around the area is of each element. so: [pre:30t1t3u1].LDWFNELDW E|¯¯¯¯¯¯¯|F N| |N F| |E W| |L D| |D L|_______|W ENFWDLENF[/pre:30t1t3u1] but aslo - not all will be flaming at all times. first 0.5 sec with F E and D shoting off a small fountain shower upwards. then 0.5 sec of nothing. then 0.5 sec of W L and N doing the same. then 0.5 sec of nothing happening again, and then D F E and so on. So - swapping between: [pre:30t1t3u1]..D F E D E|¯¯¯¯¯¯¯|F | | F| |E | | D| |D |_______| E F D E F[/pre:30t1t3u1] and: [pre:30t1t3u1].L W N L W |¯¯¯¯¯¯¯| N| |N | | W| |L | | L|_______|W N W L N[/pre:30t1t3u1] hope you see what I mean:P with fountains I mean something like either the kindle towers' effect shooting fire up or the hydro water raining down Go to top Share this post Link to post
Kaini Posted December 23, 2008 I am sure that will look nice but have you ever tried to watch something like that with the power of 900 MHz. I did that and I don't want to do it once again Go to top Share this post Link to post
DDRKirby(ISQ) Posted December 23, 2008 MOAARRRR PARTICLE EFFECTSSS Go to top Share this post Link to post
Twilice Posted December 27, 2008 MOAARRR LAGGS.. Just make do more dodads. Not to much particels please, it is the thing that mess with memory Go to top Share this post Link to post