Kaini
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Posts posted by Kaini
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Dual:
[*]Trickery[/*:m:3itxmukv]
Trippels:
[*]Flesh Golem[/*:m:3itxmukv]
[*]Laser[/*:m:3itxmukv]
[*]Drowning[/*:m:3itxmukv]
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nono, the problem is that it IS max powered at 7 5 and 1..... the problem is 7. max power at 7. extreme racing full power. 10 sec faster than area 5.Maybe in pick but I think in random if you have to spam Quaker1 towers it isn't very strong anymore because you haven't got enought space to build it.
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may not be that easy.. it's a rare bug and no apparent fix was found..remember that game with me, kaini and karawasa.. some of everyone's towers just stopped attacking. even if you ordered the tower to attack the creeps, the towers just wouldn't attack the creeps.. the creeps were basically untargetable by any tower..
I think that happend with fast towers.
I've seen it with Mooshroom Tower (relative often) and Quark Tower (I think, that was the buggy game).
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Does it really disappear (It doesn't regenerate anymore) or is it set to 0?
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can also be very useful to prebuild for the next wave...Yes thats a very important part. I always do that because I am a very slow player.
If you've got lots of Earth Towers and in next wave I need lots of Fire Towers; I begin to build before the first wave endet. But to do that you need some money left
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and so we have a 4th.. i'll just wait a bit to see if a 5th decides to show up.. but i definately can start with 4.i'll start the draft within the next two days..
clarify any doubts or questions about the rules here first before i start the draft..
Why aren't you playing?
Come on! It is just for fun
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Hello, from DevouringOne, but my friends changed my nick to UncleanOne .I'm from Bulgaria, Sofia and Play Element TD since Jul '07...Before Eletd for me was just SC, SC, SC, and again SC...I play starcraft since when I was 7years old, and I really think that I've borned with StarCraft and if I gonna die I will die with StarCraft...But Ele TD is very cool game too and if there is someone, somewhere and he sometimes plays WC III TFT and he does not know for existing of that game he is missing a lot of fun! Everything for me was very funny and I was happy until I was told that my father will die, this was three monts ago, and he is still alive but the disease he have has no cure and he will die...but I still hold thanks to EleTD and SC...without them I really gonna be in hospital now...That's the live and live sux...
Bay, bay from me And let Non-element towers be with you
May I ask you? How old are you?
I like everybody who likes Eletd Welcome!
But please please (!) press enter if you type a long text
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I like the Quaker as it is.
There is only one problem: It won't work perfect at III, IX or VII/VIII. But don't worry be happy
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Because the green animation + water damage confuses me.
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Draft rules remain the same with the following rule additions:-periodic is RFG (removed from game)
Why?
I would join but I have got lots to do for school...
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That mode has got a big problem:
In normal Element TD you save money to update you towers. But you can't do that in team mode.
Simple formular: 1x Tier2 >> 2x Tier1
And a little problem: The first rounds give only 1 gold.
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a creep can only be affected by the spell onceSo you mean even if there was 3 creeps and each one of them get flamed together(considering if there was 3 flame towers as well), they didn't receive 3x damage?
Short: Yes - but the AI doesn't attack a enemy more often than once. (Even not if there are more flae towers)
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Very hard to explain, I'll draw the process:
[*] Build one (more if you want to see it better) Flame tower. The tear is irrelevant.[/*:m:1y4s3rr1]
[*] The first enemy of the wave comes.[/*:m:1y4s3rr1]
[*] The Flame Tower attacks it.[/*:m:1y4s3rr1]
[*] The Flame Tower waits very long.[/*:m:1y4s3rr1]
[*] The Flame Tower attacks normal again - with normal delay.[/*:m:1y4s3rr1]
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*booom*
I already mentoned in the chat: The 'Effect Building' is too far away... In a Vh Random game I don't have the time to use the effects
You are right - I want to have more cool effects too.
Make the screen of a Player black for 10 secounds could be REALLY funny.
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Some more from yesterday.
2nd and 3rd
Gamemode: Very Hard, Same Random, Short Mode
Players: jolin012, Cisz, Good and me
Conclusion: I died early...
Summary:
Lol, I can't remember
4th
Gamemode: Very Hard Extreme, Same Random, Extra Short Mode
Players: jolin012, Good, Cisz and me
Conclusion: That was funny!! I died in 38
Summary:
Really strange rand00ms $$ and Trickery + Oblivion...
It was not very difficult to choose a strategie. (Cisz wrote: Mass nature relocate FTW!) But all the other picked mass Oblivion. Good and I sucked . But jolin proofed, that Oblivion + micro is very powerfull
eletd_b14b_vhsrsm_080922_~32.w3g
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Fixed I believe!How?
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Might as well inject this into the thread, what do you guys think about Magic now?I more like Magic but i didn't use it often... But maybe I am a stupid player that can't use Moshroom
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Hm I never noticedAin't the hitpoints of an elemental dependant on both its own level and the wave it is summoned in? So If I delay a boss it gets stronger?
Agree - but it shouldn't a killer you can't controll (Especially in random)disagreed. lvl 3 elementals. LVL 3 Elementals. Level 3 Elemental!!! that's a big boss mate. not meant to be no leaked with any build:) and yet it's possible to no leak one as my 5th ele.
Too much school for me tooUhm, with the reduced dual cost and reduced amplified level 3 it shouldn't be to hard. (haven't tested yet thought)p.s. glad to be back again. much school work now
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I am going to post in this thread some replays and write my impressions.
First:
Gamemode: Very Hard, Same Random, Short Mode, Chaos Mode
Players: nullnullnixx (alias ipsi), Kaini (me)
Conclusion: I died in 44 (Composite)
Summary:
I don't know the exact elements anymore. After start I've got EN$ = Moshroom. They are maybe a bit weak but they work at the bottom of 5.
The next element was Fire (Blacksmith, Quaker). I switched to Moshroom for nature rounds. The new Quakers work very well.
Some rounds later I was able to build Zealot and Well. I didn't really test Zealot but they seem to be ok.
Again later: I was able to build Blacksmith2 - now my defensive really worked. Except for Undead and sometimes i leaked a Mechanical.
Later... I got a Earth three at 40 - it was really hard to kill. Maybe they should be a bit easier to kill.
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Level 3 Elements are very hard to kill. Especially in random in 40.
I suggest reduce the HP of them.
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I think Moshroom is a bit too weak. I built them at the bottom of IV but i leaked sometimes in very easy waves :S
What do you think?
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1000 Gold in SM is really ok. It is 1040 is you farm the inerst
What about 6000 for XSM? Did we hit that one right on the first time too?I played some vhx xsm and 6000 is ok. It is possible to build with 6000 Gold a noleak defens at IX. With inerst that is about 6500 Gold.
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Maybe you should attach the replay
Perhaps the elementals are somewhat too difficult to kill.. without the strong element lvl1 element can be leaked at wave 20.. tier3 at wave 40 is also pretty overpowered..Hm I somtimes leak a element in wave 20 too... Has anyone tried to kill the 'new' stronger elements with arrows in wave 5? That looks impossible for me
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I guess there is somewhere a memory leak
Already talkes a bit about that with karawasa.
Maybe you should move that thread to bugreports?
The (beta) forum draft series!
in WarCraft 3
Posted
First pick: Fire 2
Hehe because I want to name it Electricity Draft. Just kidding....
Fire has got some really nice towers like Flamethrower and Quaker