Karawasa Posted March 9, 2008 Corpse Explosion will explode a corpse, dealing AoE damage from the explosion (and possibly another effect). It may likely be the replacement of either Jinx Tower or Disease Tower. I think it would be an interesting tower to use, requiring good placement and number. Thoughts? Go to top Share this post Link to post
jolin012 Posted March 9, 2008 sounds... I don't know really. Can't tell without testing it. Worth a try maybe.. but first I'd like to know a bit more about it. Go to top Share this post Link to post
Cisz Posted March 9, 2008 Hm. Is this like hydro? And why would it require placement? Sounds a bit like quaker too. I'm not sure what to think of it too. Can you elaborate more on how this would work? Would there be a delay, as with hydro? Go to top Share this post Link to post
0rb3r Posted March 9, 2008 Corpse explosion sounds to me more like a triple. It really wouldn't harm to be a bit more specific on what exactly the tower will do to decide. But let me clue on the fact that Flamethrower needs a redesign as well and is not working out properly right now using corpse explosions. Go to top Share this post Link to post
jolin012 Posted March 10, 2008 Every tower that doesn't work doesn't mean it needs a redesign. I believe that flamethrower just needs a buff, or maybe more like, buff the normal damage, and maybe nerf the effect. (the effect can't be everything when it has hard times getting a kill, even though it shall be combined with single target tower, and microed to ge the kill. Edit: A singletarget corpse exploder however, might do. I mean maybe why föamethrower doesn't work is because it's splash. Go to top Share this post Link to post
Guest emjlr3 Posted March 10, 2008 always a fun ability if someone could put their hands on a copy of hte corpse explosion sound form Diablo 2, that could really make things interesting Go to top Share this post Link to post
holepercent Posted March 12, 2008 interesting idea to start. More details/elaboration would be better. . but it does feel like a different way of applying effects already in the game. aoe dmg is something like hydro/quaker even to a certain extent nova. unless something like a .25/.5 sec stun? could try this and other ideas for the concept out in a private beta... Go to top Share this post Link to post
Karawasa Posted March 12, 2008 It would be single target. Every few seconds it would select the closest corpse (or could be random in area) and explode it. Explosion deals AoE damage, perhaps pushes back units for a second, and could have other effects if need be. Go to top Share this post Link to post