Karawasa Posted May 8, 2009 - BUG : The start timer for VE E N H VH on normal mode (not SM or XSM) is 7 seconds instead of 30 seconds. Hahaha, I forgot to change this back from my testing. I set it to 7 so testing creep pathing would not involve a 30 second wait every single time. Go to top Share this post Link to post
dvdlesher Posted May 9, 2009 Ooh... Well, it kinda helps me (for now) because I don't have to wait long... But if played on "normal mode", 7 seconds gonna kill us all Go to top Share this post Link to post
holepercent Posted May 9, 2009 It's a pretty cool bug.. a very sudden start.. then the player panics.. and leaks the first wave.. which brings back the point not to release a map that has further changes not tested by the team... although the release party map wasn't the actual released map in the end as well.. Go to top Share this post Link to post
Guest Void Posted May 9, 2009 Maybe that could be a game mode for 4.2, where it purposely sets the wave timer to like 10 seconds or something. Go to top Share this post Link to post
PunKZ Posted May 9, 2009 I haven't been able to test the last few betas for a long time, I've had so damn much to do, but enough about that... I see we have some serious bugs to deal with, I'll try to recreate the bugs later. Go to top Share this post Link to post
Karawasa Posted May 9, 2009 If the creep pathing can be confirmed as acceptable for all 8 areas (and with fast/slowed creeps) then I will release the 4.1. Go to top Share this post Link to post
Guest soyamilks Posted May 10, 2009 just add something in. Flesh Golem and Patchwork Abomination Their skill Locomote would create some problems. I don't know how to explain it, just watch the replay =] edited teleport test 2.w3g teleport test 4.w3g teleport test 6.w3g Go to top Share this post Link to post
dvdlesher Posted May 10, 2009 @soyamilks : Umm... You're putting the map on wrong directory... It should be just "Maps/Download", not "Maps/Download/EleTD Beta"... (Although IMO, that's okay and looks more tidier) No worry, all I need to do is to create that folder on my Warcraft III Ooh, now that's a crazy bug.... Have you tried on other player's field? It's important to test it on every player field Go to top Share this post Link to post
Guest soyamilks Posted May 10, 2009 o-_-wrong again... I am sorry Go to top Share this post Link to post
Brule Posted May 11, 2009 well tryed Mass slows on area 4, and looks normal, some creeps have dificultes to pass when are a lot of then stacked, but that is normal i think. btw Mass nova lag as hell my game, i could even move my mouse when i massed Nova on ronalds ps. mass slow+healing = epic fail looks normal.w3g Go to top Share this post Link to post