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Karawasa

4.1...

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- BUG : The start timer for VE E N H VH on normal mode (not SM or XSM) is 7 seconds instead of 30 seconds.

Hahaha, I forgot to change this back from my testing. I set it to 7 so testing creep pathing would not involve a 30 second wait every single time.

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Ooh... Well, it kinda helps me (for now) because I don't have to wait long... But if played on "normal mode", 7 seconds gonna kill us all :)

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It's a pretty cool bug.. a very sudden start.. then the player panics.. and leaks the first wave.. :lol:

which brings back the point not to release a map that has further changes not tested by the team...

although the release party map wasn't the actual released map in the end as well..

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Guest Void

Maybe that could be a game mode for 4.2, where it purposely sets the wave timer to like 10 seconds or something.

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I haven't been able to test the last few betas for a long time, I've had so damn much to do, but enough about that... I see we have some serious bugs to deal with, I'll try to recreate the bugs later.

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If the creep pathing can be confirmed as acceptable for all 8 areas (and with fast/slowed creeps) then I will release the 4.1.

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@soyamilks : Umm... You're putting the map on wrong directory... It should be just "Maps/Download", not "Maps/Download/EleTD Beta"... (Although IMO, that's okay and looks more tidier)

No worry, all I need to do is to create that folder on my Warcraft III

Ooh, now that's a crazy bug.... Have you tried on other player's field? It's important to test it on every player field :)

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well tryed Mass slows on area 4, and looks normal, some creeps have dificultes to pass when are a lot of then stacked, but that is normal i think.

btw

Mass nova lag as hell my game, i could even move my mouse when i massed Nova on ronalds

ps. mass slow+healing = epic fail :P

looks normal.w3g

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