At some point. I must agree that some tactics (money & slowing) are too powerful, but it's not exactly enough: the other tactics are the too weak ones. I don't think that very hard should only be beatable with an average minimum of 2 clicks per second throughout an hour, sometimes even more (8-10 / sec). I wouldn't call that a game, that is more like a work, some hand job Anyway, massive selling/rebuilding is such a thing. (For maddicted people, there is extreme mode!) There are a couple of strategies that are playable, but I was only successful playing one: slow. And I'm waaaaay better than other players I play with. As Cisz described, the trick of slow is, that it is faster. The ability to sell 100% - or the penalty of losing 25% - means for me, that I should play - random, with selling a lot, until it's manageable (lvl 30-40) - non random, playing slow. The only exception is money, but there it's important, that you have 1.9x money near the end, compared to 'normal' play. Anyway, I'm interested in 4.x, checkin' out