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Everything posted by Twilice
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Make all ice attacks / 3. Should work shouldn't it? and then 3 attacks. Maybe time lasting /3 instead.
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Write more, What do you like/don't like with the towers you like/don't like. And not just " it is a good tower"
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Yay. Thank you. Will it still attack multiple? If so, will each one of thoose attacks have diferent looking? (maybe hard to do, but would be cool.)
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Wy is it unfair? But It would be cool if we had 2 towers slowing with: 1. Attacking and slowing 3 units at once. (very easy to do) 2. Bouncing on units and slow each unit hit. (Not sure if it's doable)
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You deside. I looked forward using death and magic togheter. Edit: Well if were going to keep death as it is I got an idea. Is there a way of making the locust units attack with ranged attacks? Change the model it is to familiar, all locust abilitys have the same model.
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Yes, I know most people are very shy about this. When you play with them you get a lot of complaints and things they want to be changed. But none posts them. (thats wy I posted about Death and Rainbow)
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It's almost Christmas. Happy Christmas. (hope I spelled it right)
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I think before we have a public Beta we should change things we don't like. Here I want you (all) to write what you like and don't like. It should be discussed. I mean it, post likes and dislikes here.
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I like the old ice. We don't have a single dual AoE slow, have we? The Ice should be AoE, or atleast multi target Ice. (I made it my TD in GUI and it looks really cool!!)
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Look at it this way. How many games would be hosted if there was no Dota? Dota is keeping a part of Wc3 alive. And it doesn't suck, I admit there are alot of players who kick for no reason and hate noobs. It's not the map that's bad is it? It's some (not all) players that is mean. The map is actually really balanced. (exept Pro vs Noob) I can admit I don't like when beginners join the game and ruin it and still saying that they are pro. If they say: Hi, it's my first Dota game. or Sorry if I am a bit noobish but I haven't played Dota so much. Don't missjudge me there, I mean players who can't admit that they are beginners is the one I don't like. If a player admits: Yes, I'm a beginner. Then it's okey. (for me)
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What will happen? Will we keep the death we have now? or will we change it again to a new one, or stick with an altered old one?
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That was a couple of months ago
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Like to listen to Storm, Earth and Fire From Warcraft III.
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I recognise you, do you play on northrend? Beucase I think I have played with you once.
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Still don't like them. Seems like a luck tower or something. More basic, It works bad alone without slow. All towers we got now With almost same elements need some kind of slow of boost. (jinx and curse tower) They are not god solo? right. Also Death Tower and Magic are pretty god. And I really looked forward to use them later on. (there should not be a tower that effectives is depending on what difficult you have.) Edit: We changed death, beucase they were hard to balance right? But what about now. they are really imbalanced (work sometimes and sometimes not. )
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I don't want impulse to go away either. But I liked the old ranbow build with 3.0. We got so much complex builds, and none single target same amount of damage tower. (exept for magic now, but rainbow is a triple) Just saying.
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I have decided to make a semi- public version of my map Flooded TD Here on the site. All who are interested can post here. (P.S. uppdates slowly.(more help faster uppdate)) It's pretty much alike Element TD (with 4 elements, Fire, Nature, Water and Magic) You can play either Solo, or in Team of 2. There can be 8 players at max. It's a pretty early stage of the map, but it can still be tested. And ideas are welcome. Remember: It is an open map wich mean that it is not protected. This is beucase I want other players to learn from it. Don't steal the triggers right of without asking me. If fake versions occur without my permission I will Protect! the map.
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I miss them. Thats all. Can't we change Impulse build and add rainbow again? Swap it with jinx or one of thoose.
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I think the death towers are even worse now. I have only played with them at Very Hard Extreme, but they can't hit enough units. They are even worse then before. I would like to have the death as it almost was: A minor reduce in damage or speed. Make it deal half damage if the targeted unit has half hp left or more. Make it deal full damage if the targeted unit has half hp or less. Example: A unit has 75% hp left, now the tower deal half damage. A unit has 25% hp left, now the tower deal full damage. A unit has 51% hp left, now the tower deal half damage. A unit has 50% hp left, now the tower deal full damage. A unit has 0% hp left, now the unit are dead. Info could be something like this: The death tower checks how close a unit is to death, the closer the more dangerous is the death tower. Deals full damage if the creep has half amount of life or less. Deals half damage if the creep has half amount of hp or more. Edit: or the other way around, the more life a creep has the more damage death deals.
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Yes that would be much better.
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I don't understand exactly what have happend. It's a really long text you written, could you make it a shorter and clearer? I think you choosed your words bad.--- ----By the last things you wrote: Blizzard and Activision is merging, boycot WoW and Starcraft II. Are you really telling us to boycot Warcraft, that means your telling us to boycot Element TD. (in your face!!) By all means you have posted this in an Warcraft III map forum.
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What I think of it now: Death tower is much more worse now. Extreme mode is MUCH better now (but speedy levels are a bit to speedy) maybe reduce all speeds by just a little on extreme. (on all units) The level starting isn't that bad. But at extreme they come to fast. (maybe on normal 2) If you leak the level, it should start about 5-10 seconds after the leak. Or more. Non element creeps should have 80 - 90% reduction. I think I died at the imba fast knights (wich had non-element armor), or atleast I started to die then.
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I resently tried Beta 6 and I got really really disappointed. About the level that starts the same moment as you leak is BAD very bad. Also The really disapointing thing is death. I liked death, and now its bad. None of you tried magic and death? After the big disapointment I desided to try out maledict instead. But I died to early. It wansn't the speed I almost didn't Deal any damage. 75% reduction on normal is to much and I said it before. But God points. Extrem Mode Is just as I want it to be, atleast in start Love it. If the extreme mode wasn't this god before i were disapointment I maybe would have left Element TD in anger! http://rapidshare.com/files/77465913/beta_6.w3g.html Edited some things.
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Like in island TD. Sounds god.
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I disagree, I think fast levels do their job.