Brule
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Everything posted by Brule
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sorry the delay, i dont have too much time to play/post anymore, kinda busy but i did a few test and yes, are more dificult than before, but the main concept remais the same, if the first ronald leak from you main defense you are pretty lost already, of course is a lot easy leak now than before. so i think its ok for now
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subliminar message: Dont build you you dont gonna micro a LOT
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as i can see it through the forum, one of the most talking imbalance was the tier 3 dual support aka Blaksmith and moonwell, so i sugest this: change teh way you bufs the support, incress (A LOT)the cooldown on the tier 1, and will decressing with each upgrade, with a minor boost on %, something like this: tier 1: incress 50% atk speed/dmg with a 60 seg cooldown, last 60 sec tier 2: incress 75% atk speed/dmg with a 40 seg cooldown, last 80 sec tier 3: incress 100% atk speed/dmg with a 10 seg cooldown, last 100 seconds this way, tier 1, 1 tower at time buffed tier 2: 2 towers tier 3: 10 towers what you guys think about?
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i did not had time to test yet (i am on work right now) i will test later today
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i think this can be moved to implemented ideas already, no need to stay here anymore ^^
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why not making ronalds a healing wave, this way making even more dificult to beat more than 100
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well tryed Mass slows on area 4, and looks normal, some creeps have dificultes to pass when are a lot of then stacked, but that is normal i think. btw Mass nova lag as hell my game, i could even move my mouse when i massed Nova on ronalds ps. mass slow+healing = epic fail looks normal.w3g
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well, here are the replay, sorry about the folder, i put beta map in a BETA map inside download folder to not mix up when i host, download/BETA is the folder i was trying test the ronald bug, so i used -gold/-lumber/-level ps. i had tryed redo the bug, is looks like is only the green player thats bugs, i had anhother replay, this time in correct folder, and the creeps try walk into the start gate. zig zag.w3g Bug.w3g
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is only me or the creeps are walking in zig zag now, they go up and down instead walking in a straig line. off topic i hade made 600+ ronalds on Normal and didnt crash
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was not suppose to be 4.1 Beta1 instead 4.0 beta 24?
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woahh, really really woahh is a lot better than the previos one, is very well made.
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yes, they looks fine (better than the current one) but the water terrain looks like has a special treatmeant, leaving the others looks alike,
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Indeed, not just the clifs, but the grass area around the walls
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i just LOVE the water terrain, but the others looks all the same to me =/
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as far i can remember kindle was fire damage not composite in PB (i could be wrong, lont time dont play PB)
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well... where the Screens? @_@ i am crazy to see it ^^
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it could be following the element weakness Darkness/Water Water/Fire Fire/Nature Nature/Earth Earth/Light Light/Darkness Darkness/Water Water/Fire
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oh, i didint have seens this before, now that is a lot better the the current beta 21, walls really make the terrain looks nice, nice work void. cant wait to see it when ready
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humm, i dont think next week is already done, will take a little while, is almost there, but will take more than one week sadly. but dont worry, i know that every one is working hard to make this ready to go.
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i have thinking, if would exist a downgrade button on Elemental Arrows, And Elemental Cannons to quick swap elements between waves, without selling/rebuilding all the towers would be easy to mantain a elemental weakness against the waves, without taking much of the micro. several times that i try sell/rebuilt, i aways leak, because i am not fast enoght to sell/rebuild not to say would encorage news players to learn the elements weakness system. and how take advantage of then. only on element towers and elements cannons, because i think is kinda hard make a triple element reconize the dual that its came from.
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i was playing just for play this days and found a strange bug on mushroom tower, they seens to not attack at all is in Beta20 i have created a BETA folder on download folder to not mix up the maps when i am playing online, so sorry about that Bug.w3g
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one thing i sometime get upset, is because clones pop up right where i will build a tower, so should be a sell button on clones that only destroy then, but 0 refund
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in brazil, they come in 4ยบ place =/ btw http://novelconcepts.co.uk/FlashElementTD/ /\ this TD is cleary based on Element TD, is some kind of project in here? or just some random game based on Element TD?
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i thinks he means to say that he not used quark on the latest beta