Charles Lloyd Posted November 3, 2016 (edited) Isn't the updated Magic Tower too overpowered? 700 damage for a tower that has an AoE attack and has long range? I suggest that this tower's damage should be lowered. Edited November 3, 2016 by Charles Lloyd Go to top Share this post Link to post
Karawasa Posted November 3, 2016 Wondering if 600 would be too much of a nerf...or what about reducing AoE to 50? Go to top Share this post Link to post
WindStrike Posted November 3, 2016 AoE of 50 does virtually nothing, tried it in testing. I vote nerfing damage to 600. Go to top Share this post Link to post
Charles Lloyd Posted November 3, 2016 I think it should be nerfed. 550 or 600 would be okay . Go to top Share this post Link to post
Califax Posted November 5, 2016 Speaking of being overpowered.. Magic didn't get fixed in the great fix of upgrade cancel patch, so you can still reset its range with the trick. Go to top Share this post Link to post
Karawasa Posted November 5, 2016 1 hour ago, Califax said: Speaking of being overpowered.. Magic didn't get fixed in the great fix of upgrade cancel patch, so you can still reset its range with the trick. We're talking Mobile not Dota 2 here. Go to top Share this post Link to post
Califax Posted November 5, 2016 1 hour ago, Karawasa said: We're talking Mobile not Dota 2 here. Right.. Wouldn't be first time I mess up the subforums, my bad. Go to top Share this post Link to post