BlankMinded Posted March 1, 2016 Unless this is deliberate, towers placed have a value of 75% of their gold cost (the old resale value). 11 000 Gold in bank, 11k net worth. Buy a periodic tower (but not place it/under construction) --> 0 net worth. Place the tower, 8250 net worth. Sell the tower for 90% of its value, 9900 Net worth. Go to top Share this post Link to post
Thunderbolt Posted March 1, 2016 whats the net worth display for anyway? cant really see what it is good for. Go to top Share this post Link to post
BlankMinded Posted March 1, 2016 Some builds I've toyed with have a large number of towers. Accurate Net worth can be used to measure how many additional towers Gold(Wealth) towers/interest/Mango Trade can earn you, compared to other builds. Mostly useful for frog hunting since you aren't limitted to a small canvas compared to rush mode entrance camping. I suppose the end result can help speak to it, but since the number is calculated somehow, it would be nice if it were accurate. Go to top Share this post Link to post
KevBurnsJr Posted March 1, 2016 Looks like this was patched about 7 hours ago https://github.com/Karawasa/Element-TD/commit/610ebd3d41d5ea56f9c569f4d9c2acbf55c6a232 Go to top Share this post Link to post
BlankMinded Posted March 8, 2016 (edited) Net worth is still being calculated slightly incorrectly. Towers placed are valued at their resell value, not the value required to build them. This means that net worth is only 90% of total gold earned, which reduces the NetWorthBonus in patch 1.0. This is particularly an issue when in random mode. A player could sell all (or nearly all) towers just before the final creep dies on wave 55, netting them a higher net worth bonus than non-random players. Edited March 8, 2016 by BlankMinded Go to top Share this post Link to post
holepercent Posted March 8, 2016 Net worth has always been the total of unspent gold and what you would receive if you sold all your towers. 100% sell is one of the advantages of playing -random. Go to top Share this post Link to post
Noya Posted March 8, 2016 5 hours ago, BlankMinded said: A player could sell all (or nearly all) towers just before the final creep dies on wave 55, netting them a higher net worth bonus than non-random players. You don't even need to sell them, you will get the 100% value out of them. It's always been this way, random has those sort of benefits to make up for the lack of pick order. Go to top Share this post Link to post
Karawasa Posted March 8, 2016 Another way to look at it is that Random gives an 11% bonus. Not sure if we want that or not but something to note. Go to top Share this post Link to post
Utoko Posted March 8, 2016 I think it is fine to have a small random Bonus. It is nice to see some random games in the leaderboard! Go to top Share this post Link to post