Guest Neverdweller Posted February 7, 2008 you can use theft on your own builder and it will add to your gold. Armorer and Inciter stop rounds from progressing if they are in your area. Also you can cast them on yourself, I like how it says it can help you, but i havent seen any abilities except dispell that really help you :[ Maby make the armorer/Inciter do opposite effect when in your own area. And whats Reveal for? O_o Go to top Share this post Link to post
Guest markone Posted February 7, 2008 you can use theft on your own builder and it will add to your gold. ^i couldnt do this, i tried... :S Go to top Share this post Link to post
Guest AlienFromBeyond Posted February 8, 2008 And whats Reveal for? O_o The host in your game probably had visibility set to always visible for your game, as by default you can't see anything except your own area when using spellbringers. Go to top Share this post Link to post
holepercent Posted February 8, 2008 when i played as host in competitive mode in a game with 3 players without changing the settings, i could see everything. so i'm thinking it's a bug?? Go to top Share this post Link to post
Guest Neverdweller Posted March 7, 2008 i had tottal visibility of whole map with default settings... if this is the case maby there is a wierd trigger error causing it to not Unvision when picking game type. i know if you create visibility areas it is picky about how you remove them. Go to top Share this post Link to post
Twilice Posted March 7, 2008 Also dispel doesn't seem to work on the summoned aura "thingys". First time I played it were dark. Go to top Share this post Link to post
Karawasa Posted March 7, 2008 Lot of work ahead for this mode . Go to top Share this post Link to post
Cisz Posted March 7, 2008 I havn't tested it yet, and now I know why. Go to top Share this post Link to post
0rb3r Posted March 8, 2008 It's a Brandnew mode, it could'nt be perfect at first run, could it? Go to top Share this post Link to post