Guest Sancdar Posted December 11, 2007 Ronald isn't as much fun anymore...I can kill all the evil children on the first pass of a 2-pass build, no problem, and then I can kill like 0-2 ronalds. Go to top Share this post Link to post
Karawasa Posted December 11, 2007 Ronald is much to difficult, couldn't agree more with this. I have halved his HP, and made it so each Ronald results in only 1 life lost. He needs to be tough enough that no build can last versus him indefinitely, but also not overwhelmingly hard. Go to top Share this post Link to post
jolin012 Posted December 11, 2007 very much agree, lower his hp, he's too strong but don't let any non-stalling build be able to beat him, ronald should be the game ender after all. Go to top Share this post Link to post
Guest Romek Posted December 12, 2007 I was hoping there'd be a choice of "finales" Including Ronald, maybe some "blinking" creeps. Attackers? - unlikely Damage Test maybe... (after X minutes, whoever did the most damage to the creep wins? (or the least gets knocked out)) Damage test is a really good idea It obviously doesn't take lives. Go to top Share this post Link to post
Cisz Posted December 12, 2007 Damage test is a bad idea. Will the test target be slowable? If so, wont the damage test take forever? Mass hydro ftw? And if not, won't that be unfair to players that use stalling/slowing as part of their build? Go to top Share this post Link to post
holepercent Posted December 13, 2007 damage tests.. sounds like it's from gemtd... it's slowable and stallable there and sometimes takes forever if the defense isn't strong enough to kill it. but i'm against that idea for ele for reasons mentioned above. Go to top Share this post Link to post