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Karawasa

Interesting Damage Amplifier

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Targets an area (or single unit) with curse. Cursed units will be dealt bonus damage every 4 seconds based on how much hp they lost since the beginning of the curse. Lasts 12 seconds

Numbers to change of course. Probably a triple.

Thoughts?

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Guest Sancdar

Well, it's amplified damage, so it's technically better than armor reduction because it stacks better with it.

I still think taking abilities straight out of DotA is really lame.

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Guest mrchak

Yea, if this is an ability straight out of DoTA, I would agree it is best to leave it in Dota, and for Element TD think of other ideas.

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might be overpowered with large slows... maybe a condition that the curse would not kill units directly, leaving them with 1 hp if the bonus dmg would kill.

and yes, like the above posters, we should be creating original ideas... (don't be scary movie 4, essentially a compilation of clips from different movies put together)

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