Karawasa Posted July 22, 2007 Targets an area (or single unit) with curse. Cursed units will be dealt bonus damage every 4 seconds based on how much hp they lost since the beginning of the curse. Lasts 12 seconds Numbers to change of course. Probably a triple. Thoughts? Go to top Share this post Link to post
Guest Sancdar Posted July 22, 2007 Well, it's amplified damage, so it's technically better than armor reduction because it stacks better with it. I still think taking abilities straight out of DotA is really lame. Go to top Share this post Link to post
Guest mrchak Posted July 23, 2007 Yea, if this is an ability straight out of DoTA, I would agree it is best to leave it in Dota, and for Element TD think of other ideas. Go to top Share this post Link to post
Twilice Posted July 26, 2007 Yes, I play Dota sometimes an i don't even like the skill there Go to top Share this post Link to post
holepercent Posted July 27, 2007 might be overpowered with large slows... maybe a condition that the curse would not kill units directly, leaving them with 1 hp if the bonus dmg would kill. and yes, like the above posters, we should be creating original ideas... (don't be scary movie 4, essentially a compilation of clips from different movies put together) Go to top Share this post Link to post