Brule Posted May 13, 2009 as i can see it through the forum, one of the most talking imbalance was the tier 3 dual support aka Blaksmith and moonwell, so i sugest this: change teh way you bufs the support, incress (A LOT)the cooldown on the tier 1, and will decressing with each upgrade, with a minor boost on %, something like this: tier 1: incress 50% atk speed/dmg with a 60 seg cooldown, last 60 sec tier 2: incress 75% atk speed/dmg with a 40 seg cooldown, last 80 sec tier 3: incress 100% atk speed/dmg with a 10 seg cooldown, last 100 seconds this way, tier 1, 1 tower at time buffed tier 2: 2 towers tier 3: 10 towers what you guys think about? Go to top Share this post Link to post
Cisz Posted May 13, 2009 Doesn't sound good imo. 100% is to weak. To beat 6 ele, you'd have to have more like 400%, our current 200% is a compromise "because is looks right", calculations say something different. Also this sounds like you end up with a number of useless lv2 support towers. Go to top Share this post Link to post
jolin012 Posted May 14, 2009 and the lower levels have to be weak not to give 5eel/6ele too much say. Go to top Share this post Link to post
Karawasa Posted May 20, 2009 I'm still thinking 150%, or perhaps 180% at most. It is a compromise between theoretical balance and practical gaming. I also think that 7% has to up...8%/9%/10%? Go to top Share this post Link to post