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Guest ragnakore

Ronalds getting stuck

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Guest ragnakore

Is it just me or others experiencing this?

In my 2 attempts in playing version 4.0 release, I find the Ronalds getting stuck

and become very prey for towers in the #5 position.

I have played using Quake + Ice tower.

I have played using Zealots + Blacksmith.

Both same effect.

Ronalds could hardly get to Area #1. Most get stuck from /, 7, 4 and 5.

I am not using any Slow or Entangle.

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Do you have a replay? The creeps will occasionally stutter along the path, but this level of stuck sounds new to me.

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Guest ragnakore

Here is a Save game; i filled the map with Fanatics + Blacksmith.

Ronalds stuck around #5; some do get pass through still getting stuck along the way.

I see it as stuck, some might see it stunned instead.

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Guest ragnakore

"Upload failed. You are not permitted to upload this type of file"

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Guest ragnakore

Anyways found the solution:

Don't choose Ronalds level, therefore no more stuck.

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