jolin012 Posted April 12, 2009 for 4.0 we should add a part at eletd.com about creep classifications. a part with simple facts. strats about them would stick to the guides. so, i began writing and found out that I suck, help me out! someone who knows a number that I don't or suggests a different way of writing something. Classifications Mechanical [icon for mech] Mechanical creeps turn on a Divine Shield every 12 seconds. The Shield lasts 3 seconds and renders creep unable to be attacked and cannot take damage. Undead [icon for ud] Revives 5 seconds after death with 33% HP. Every creep revives once. Fast [icon for fast] Fast creeps move 25% faster. They move at 375 speed instead of 300 speed. The creeps still take the same time to spawn, but since the increased movement speed spread more. Healing [icon for healing] Upon death, a creep heals every unit within a 250 AoE for 20% of it's max HP. heh, the fact that I know 2 of the 9 numbers above shows that players are not very well informed about these things Edited: added new numbers from hole. still some missing. changed what cisz pointed out a bit Edited again: added new numbers from Kara. Go to top Share this post Link to post
Cisz Posted April 12, 2009 Mechanical [icon for mech] Mechanical creeps turn on a Divine Shield every 12 seconds. The Shield lasts 3 seconds and renders creep unable to attack and cannot take damage. Unable to attack? Go to top Share this post Link to post
holepercent Posted April 12, 2009 undead units revive with 1/3 hp after 4? seconds.. and they can revive twice (or more).. if you leak a undead unit that has revived, it revives again when killed. healing heals for 20% of max hp in 250 AoE upon death Fast waves 375 movespeed Go to top Share this post Link to post
jolin012 Posted April 12, 2009 Unable to attack? what i mean is that they are not only unable to take damage. your towers will even stop attacking them (and target something else) but the way it put it it's hard to understand :/ Thanks holepercet for the numbers. though I think the undead leak hting was changed to only revive once. Go to top Share this post Link to post
Cisz Posted April 12, 2009 Thanks holepercet for the numbers. though I think the undead leak hting was changed to only revive once. Yes, undead is finally fixed to revive only once. Afaik the ankh has a cooldown, and I guess it is set to 1h or so. Go to top Share this post Link to post
Karawasa Posted April 12, 2009 Undead revive after 5 seconds. Base movespeed (Z) is 300. Healing heals everything around it. Go to top Share this post Link to post
jolin012 Posted April 23, 2009 why is this topic in Implemented Ideas? hmm... first of all it's not implemented and, it's not a game idea. should be in site suggestions now that 4.0 is released and the content of this thread is not secret. Since I dunno the reason why it is here, I will not be moving it myself. Go to top Share this post Link to post
holepercent Posted April 24, 2009 the full list is on the top of the creeps info page on main site.. and it's copied into guide already.. Go to top Share this post Link to post
holepercent Posted April 25, 2009 No problem.. kara told me that when i was looking for the info to copy into guide... Go to top Share this post Link to post