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WindStrike

Map Features

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Down the road, we're going to be adding some new maps to EleTD, but instead of just alternate layouts like the Lava & Ruins maps, we'd like to add some sort of gimmick or feature to these maps, ie multiple paths or creeps coming from both ends of the path at the same time. Let us know what kinds of features and gimmicks you'd like to see in future maps!

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Maybe you can do something with day-night cycle.. During nights towers have less attack range or something ? -_-

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The snow can slow down creeps, or earthquakes (example) make ways impossible for creeps ; next, the way open and another way is impossible for creeps ?

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