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Adding the attack priority

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I would love a feature to set the priority of attack in tower. Like attack the first creeps, last creeps, highest health, lowest health etc. 

I've been missing a lot of creeps because of the towers keep attacking the new wave before current wave is finished.

I had to manually select a group of towers and right click on the creeps.

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I appreciate the idea but I am against it. At some point, the game plays itself. On a related note, adding attack ground to towers like Root or Obliteration makes sense.

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Ok, I have been partially overruled. We now have a feature where towers will prefer "creeps from a previous wave" in addition to their base targeting logic.

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