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Karawasa

Element TD 1.22b

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This will prove yet another release with a twist. I have implemented REMATCHES that are automatic!

Changelog:

-Implemented an automatic rematch feature!!

-Extended initial countdown timer to 45/75/120 seconds up from 30/45/60 seconds (Mazing)

-Improved pathing marker for blue's area (Mazing)

-Improved pathing marker for green's area (Mazing)

-Minor tweaks to various marker alignments (Mazing)

-Fixed issue with Fruits (Rematch)

-Attempted fixes for "tower displacement" and "creep breaking through" (Mazing)

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I experienced a bug (or a feature, but I don't think so) with the auto rematch,

The bug was that when i went into a rematch with someone, the interrest timer would not run anymore. (I did see it shift to 15 when the mob timer went to 0 or apearred on the screen)

Competitive/normal/not all random but that other random.

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