Karawasa Posted February 28, 2012 This will prove yet another release with a twist. I have implemented REMATCHES that are automatic! Changelog: -Implemented an automatic rematch feature!! -Extended initial countdown timer to 45/75/120 seconds up from 30/45/60 seconds (Mazing) -Improved pathing marker for blue's area (Mazing) -Improved pathing marker for green's area (Mazing) -Minor tweaks to various marker alignments (Mazing) -Fixed issue with Fruits (Rematch) -Attempted fixes for "tower displacement" and "creep breaking through" (Mazing) Go to top Share this post Link to post
Karawasa Posted February 29, 2012 Great work. See if you can do anything with either of these! mazing366pointhardrandom.SC2Replay mazing260pointsnormal.SC2Replay Go to top Share this post Link to post
Abra Posted March 1, 2012 I experienced a bug (or a feature, but I don't think so) with the auto rematch, The bug was that when i went into a rematch with someone, the interrest timer would not run anymore. (I did see it shift to 15 when the mob timer went to 0 or apearred on the screen) Competitive/normal/not all random but that other random. Go to top Share this post Link to post
Karawasa Posted March 1, 2012 Yup, that is a bug. Thank you for reporting. Go to top Share this post Link to post