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Popobawa

UI

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- The UI is currently set to random(or zerg?), it should be set to terran so you no longer get the zergling as idle worker

- Add hotkeys to the xel'naga element picker thing

- show sold towers money returned more clearly over the tower

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- The UI is currently set to random(or zerg?), it should be set to terran so you no longer get the zergling as idle worker

- Add hotkeys to the xel'naga element picker thing

- show sold towers money returned more clearly over the tower

You sure about the first? Looks like Terran to me.

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- The UI is currently set to random(or zerg?), it should be set to terran so you no longer get the zergling as idle worker

- Add hotkeys to the xel'naga element picker thing

- show sold towers money returned more clearly over the tower

+1

+1

+1

great suggestions.

the xel naga element picker could also be in

LDW

FNE

format, rather htan

LD

WF

NE

Also, the icons in the xel naga picker could be the identical ones shown in the "next wave" thing, instead of changing all the time.

for level 2 and level 3, just add a number, instead of changing the icon itself. confusing stuff.

i feel dejavu. did i already suggest these two things?

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Given the choice I'd prefer a visual distinction between levels in the pickers. I agree the current icons are not ideal, though. Perhaps we could recruit a 2d artist now that we're a smash hit? :)

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