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BloodyOrange

(0.5) Gold tower

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The gold tower ALWAYS atacks one more time than it needs to. Even if the unit dies defore it starts attacking it attacks the place where the unit died again. This makes this tower extremely uneffective (especialy if you rush for it, which sounds reasonsable for a mineralgaining tower).

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it has the really slow projectile that does a few twirls at the start yes?

will probably remove that

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It definitely should have shorter attack animation than attack cooldown in my opinion. Even lowering the attack speed would paradoxially buff it singificantly.

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Well speeding up the projectile doesent make it shoot faster it just makes the projectile it shoots out travel faster and therefore hit the mob that if it were to one shot it it would get to the mob before the tower has to shoot at again due to the projectile still not hitting target yet

Think... Grenade launcher vs throwing a grenade... the launcher will get the grenade there faster but will do the same damage as just throwing the grenade :)

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I could be confused but dident he just said he was going to probally just speed up the projectile.. so -_-... /puzzled

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they tower itself doesn't do terrific damage and no splash iirc

it's still hard to get last hits with it unless you manually target

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