Cisz Posted August 30, 2010 Single target tower, slow, high dmg, probably mid or long range. Does mark a creep with a red laser dot and starts a timer (3 seconds?). If the creep is alife when the timer hits zero, the sniper tower hits the creep. Will often waste target time and dmg if not microed. Good for leaks and elements. Go to top Share this post Link to post
Karawasa Posted August 30, 2010 https://forums.eletd.com/Oblivion-Tower-t2096.html Similar? Go to top Share this post Link to post
Cisz Posted August 30, 2010 Yes, similiar. A difference here would be that my version requires an aquired living target to be within range for the entire "charging". Oblivion does not misfire. Go to top Share this post Link to post
Karawasa Posted August 30, 2010 I posted in that thread just now because honestly I'm not too sure about the current Oblivion concept. Let's see which one wins! Go to top Share this post Link to post
holepercent Posted August 30, 2010 seems too situational? would be like a 'delayed' gunpowder which used to miss the target most of the time.. Go to top Share this post Link to post
Cisz Posted August 31, 2010 Gunpowder? But that has splash. And no long cooldown. So what do they have incommon apart from the range? Go to top Share this post Link to post
Twilice Posted August 31, 2010 I don't see any similarity's with gunpowder ? Seems like an excellent tower to kill elements (which I think is a good thing. Need more of those) But overall a bad tower and I think it has to much similarity's with the impulse tower. Might not be, but I think it will be used the same way, just target the creep that is just inside the range of the tower so you will deal full damage without losing to overkill. It feels like it will be different when maxing depending on high damage it got. Go to top Share this post Link to post
Cisz Posted August 31, 2010 Yes, impulse is a bit like this one. Snipe is much slower though. With impulse you select and then spam right click. With this one you select one target and then go for a coffee break. Go to top Share this post Link to post
holepercent Posted September 1, 2010 depends on the element makeup of this tower.. if impulse is NWF and this tower goes to non-overlapping elements, it could provide options for different 4-element builds.. especially in taking down the tier3 elementals.. Go to top Share this post Link to post
Cisz Posted September 1, 2010 if impulse is NWF and this tower goes to non-overlapping elements, it could provide options for different 4-element builds Interesting, didn't think of that yet. Go to top Share this post Link to post
Karawasa Posted September 1, 2010 I was planning on giving this tower (if accepted idea) to Magic...but it could be swapped with Quark...as per holepercent's idea (assuming Impulse doesn't change elements). Go to top Share this post Link to post