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[4.2b3] DP Voting - different display?

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I suggest that we largely change the way that DP is operated.

I would prefer the towers to stand in one horizontal line, and each vote beeing displayed as a big fat red marker in front of it.

I also suggest that all results are constantly visible as the draft proceeds, so in the elemental phase the duals should still be visible. It probably makes more sense to display the objects still in play, and not the removed ones.

And I would like warnings before random removals occur ("To few towers selected." or "avoid multiple votes on one tower to prevent random removal"). If I want a certain tower in play, random removals are very dangerous and I should avoid them, right? Also, I suggest that random removals are announced when they happen, so I can clearly tell which towers were voted and which ones were not.

So far dp is a very confusing and random process for me. Help? :)

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I have added wording that describes both the shading and also the random removals. I don't feel inclined to rework the whole thing because I want Beta 4 out soon, and then 4.2 out somewhat soon after that.

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