PunKZ Posted August 20, 2009 Okey, just got to say thanks for the most epic beta so far Karawasa! From what I've played so far, I can without any hesitation say that Vapor is too weak. I compared them to a few of the other dual-towers as well as massed them. Also I'm not sure if I got the towers ability right. What exactly is the function of the new ability? It seems to me that every attack it does it deals 150 damage in 700 AoE? Anyways, it's too weak. Go to top Share this post Link to post
PunKZ Posted August 20, 2009 I know vapor tower has been up for discussion before, but you still didn't improve it nor did you change it. I just wonder why. I used it like a few months ago and thought it sucked and never used it again. Now I thought you had fixed it a little bit, I know I have all the changelogs available, but I can't remember every change, I hope you give it a buff. And sorry for making it sound like you had changed it and it was too weak after the change, I just occured to me what it looked like when I checked for reply's here. Go to top Share this post Link to post
Karawasa Posted August 20, 2009 I'm planning on reworking it for the next beta (along with Mushroom)...it should be stronger and more interesting . Go to top Share this post Link to post
Guest galace Posted August 20, 2009 I never really liked the vapor tower, I used it once and never really wanted to use it again...I will test it to see what I think of it...I am guessing my opinion will be the same. Go to top Share this post Link to post
PunKZ Posted August 21, 2009 I'm planning on reworking it for the next beta (along with Mushroom)...it should be stronger and more interesting . Good news Go to top Share this post Link to post
holepercent Posted August 21, 2009 It is very strong for early game rushing but after that, it's close to useless. but yes, it is up for redesign.. Go to top Share this post Link to post
Karawasa Posted August 25, 2009 Proposed idea goes like this; Tower does AoE damage per attack like before. Tower gets buffed to 900 range. Tower has an ability to toggle between Implosion/Explosion. Implosion deals damage based on how close you are to the tower. Explosion deals damage based on how far you are from the tower. Basically Vapor+Radius+Laser+Impulse. Thoughts? Go to top Share this post Link to post
Guest galace Posted August 25, 2009 ...Basically Vapor+Radius+Laser+Impulse. Thoughts? I like the idea, I just can't really visualize it without actually seeing it... Go to top Share this post Link to post
PunKZ Posted August 25, 2009 Proposed idea goes like this; Tower does AoE damage per attack like before. Tower gets buffed to 900 range. Tower has an ability to toggle between Implosion/Explosion. Implosion deals damage based on how close you are to the tower. Explosion deals damage based on how far you are from the tower. Basically Vapor+Radius+Laser+Impulse. Thoughts? wow, That sounds awesome Hope it works fine with the real deal too. Go to top Share this post Link to post