Karawasa Posted August 13, 2009 I have beef with randomness, it can be anti-competitive. While I think Drowning is quite acceptable, I am not as thrilled about Quaker and Hydro. Quaker I'm willing to let slide because it seems to work well. Hydro though, I think the randomness should be removed. What if Hydro was 100% chance to fire (damage adjusted) with attack speed of 1.5? Thoughts? Go to top Share this post Link to post
holepercent Posted August 13, 2009 Implement a psudo-random system. every X attacks it triggers once. so for the first set it triggers on the first attack, the next set on the third attack etc. so over the X attacks it is guaranteed to trigger once (and not more or less). it's too random in sometimes triggering every attack and not triggering at all the entire wave.. and adjust quaker to the same thing as well... Go to top Share this post Link to post
PunKZ Posted August 13, 2009 Well as you know, I go against all kinds of randomness, so I don't really care what you do with it as long as it's not random any more. Go to top Share this post Link to post
Karawasa Posted August 13, 2009 Implement a psudo-random system. every X attacks it triggers once. so for the first set it triggers on the first attack, the next set on the third attack etc. so over the X attacks it is guaranteed to trigger once (and not more or less). Brilliant idea! Go to top Share this post Link to post