holepercent Posted March 31, 2009 4-element LDWN.. this is just for fun.. life+well+ice+trickery only.. and pure water and light to end. eletd_beta_323_LDWN_61_126lives.w3g Go to top Share this post Link to post
holepercent Posted April 3, 2009 Good 'ol LWFN.. suppose t3 light would be better. replacing flame with ice, and replacing one pure water with pure light. eletd_beta_325_LWFN_61_25lives.w3g Go to top Share this post Link to post
holepercent Posted April 10, 2009 Playtest replay. mass leaks after 56.. 4-element WNEF eletd_beta_330_WNEF_61_7lives.w3g Go to top Share this post Link to post
holepercent Posted May 11, 2009 Playtest 6-element replay eletd_beta_342_LFNEWD_61_10lives.w3g Go to top Share this post Link to post
jolin012 Posted May 11, 2009 nice how you start of with Fire (flame) Light (nova) and Nature (life) and later turn them into triples - since duals are not good in a 222221 build Go to top Share this post Link to post
holepercent Posted June 10, 2009 time to revive this project.. builds to be posted shortly.. Go to top Share this post Link to post
holepercent Posted June 11, 2009 4.2 beta LWN - eletd_beta_343_LWN_lives.w3g 3-element build with life, ice,well and tidal as the towers. the 150% dual support shows here as weaker. WDNE (damage opening) WDNE (support opening) LWNEF (WDNEF)L Go to top Share this post Link to post
holepercent Posted June 15, 2009 not so standard, more interesting trial of WDNE. double slows, drowning, disease, poison and well. eletd_beta_345_WDNE_61_10lives.w3g Go to top Share this post Link to post
jolin012 Posted June 15, 2009 nice rep for being nearly only based on water until pures. only one disease useful due to waterfall. Go to top Share this post Link to post
holepercent Posted March 22, 2010 this thread is still in game reports after so long (nearly 9 months since last post).. does this need to be restarted? in anticipation of all the new stuff.. to start planning the basic builds first? leaving space for new towers and strategy aganist the updated creeps.. Go to top Share this post Link to post
holepercent Posted April 3, 2010 Revised build draft does every build need to be played? if not, which to test. to consider: image creeps - ST/splash balance? fast - long-range towers? support tower allocation. slots for new towers. Go to top Share this post Link to post