I think I've got a few too many Pures...
This is a weird glitch, because all logic suggests it shouldn't happen. But as you can see from the screenshot (and from the attached replay, starting just past the 35-minute mark) some of my towers are being copied by more than one Deceit tower at the same time. The Deceit tower on the left is supposed to be cloning my Artillery towers, but instead it's cloning my Pure Light and Pure Darkness towers.
I looked at the Artillery towers in the replay, and they do have the clone debuff which prevents them from being copied for another 60 seconds. What that tells me is that the left Deceit tower is trying to copy the Artillery towers, but for some reason the copies turn out to be Pure Light and Darkness towers.
I haven't figured out how to reproduce it yet, but it has come up a couple more times in my (Light+Darkness)-based builds. Experimentation has led to two further revelations:
1. It's possible for this to happen the other way around (namely, the right Deceit is cloning Artillerys instead of Pures).
2. This is fixable in-game by deactivating the glitched Deceit's auto-casting, and then manually re-casting the ability on each tower it's supposed to clone.
Now don't get me wrong, having 12 Pures is nice. But in the interest of fair play, this is kind of an exploit and it makes Deceit towers more OP than you guys probably intended. So look into it, please? Thanks. =D Element TD _ Duplicate Glitch.SC2Replay