holepercent Posted June 13, 2016 A build using hail, poison, pure water with trickery, muck and polar for support. This is not the best build, just one of the many ways you can approach this combination. Elements: Light 1, water 1 Dark 1 The first 5 waves are played using elemental water and dark cannons until you have enough gold for a hail tower on wave 6. Water 2 Earth waves are the major issue with this build and set up. Water towers (eventually upgraded to pure) are used to cover this elemental weakness. Dark 2 Upgrade to poison 2, adding towers where necessary. Light 2 Upgrade to trickery 2 and hail 2. Water 3 Cover for earth waves. Dark 3 Upgrade to poison 3. Light 3 Upgrade to trickery 3. Earth 1 Earth 2 The ending towers are upgrading to pure water together with the support towers, muck and polar. Go to top Share this post Link to post
Califax Posted June 13, 2016 3-3-3-0-3-0 can be nice too.. Don't know is it worth it to get 2 different level 3 supports though.. Go to top Share this post Link to post
Dreklie Posted August 22, 2016 How the hell are you getting a hail tower at level 5? It's a tri element tower ... Go to top Share this post Link to post
holepercent Posted August 22, 2016 1 hour ago, Dreklie said: How the hell are you getting a hail tower at level 5? It's a tri element tower ... Play in express mode. Go to top Share this post Link to post