Jump to content
Sign in to follow this  
Guest dyehardz

(open-b4 suggestion) switch ED with EW

Recommended Posts

Guest dyehardz

in open-beta4 :

- earth + darkness = gunpowder (long range)

- earth + water = hydro (slower alike)

I suggest switch ED with EW for balancing purpose.

long range towers in open-beta4 :

- FNW (impulse)

- L (light)

- D (dark)

- DE (gunpowder)

dark tower is already long range.

if we use EW, we'll have more combinations to

survive from certain creep (for example : machines)

2-elements slow towers in open-beta4 :

- WL (ice)

- FN (flame)

- WE (hydro)

water used twice, and no darkness.

if we use ED, imo it's more balanced.

What's your opinion?

Share this post

Link to post

ain't that easy:/, both names, attacktypes, and alot more messes up, damagetype balance too. and long-/shortrange isn't the highest priority imo

Share this post

Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Create New...