Cisz Posted January 19, 2008 This is a review of all multielement towers in 4.0B9b I had trouble editing this post, so the formating might be messed up. You can read up my findings in proper format here: >> Click here for the txt version. << These are my opinions. Feel free to disagree. First I'll tackle the categories in which allmost all towers are the same, to get a smaller table for the rest of my findings. Ballanceability: It's to early to achive ballance of the map, but what we can try to achieve is, that all towers can be ballanced. This still doesn't guarantee a ballanceable map, but it's a start. Almost all towers are fully ballanceable, only kindle and trickery are problematic. Kindle needs to be changed to non-armour ignoring imo, and trickery is, well, tricky. It has not much to ballance in it, so it might prove a mayor ballance problem. Uniqueness: All towers but ice/flame and mushroom/hail are very unique. Those pairs feel a bit close to each other. Imo that's good enough. Now for the towers. The categories are: Micro - My estimate on how heavy your workload will get with this tower if you know how to play the game (eg. rarely have to micro ice, as you know how to place it). Looks - Do I (thats me, Cisz) personally like the models for that tower. Name - Do I personally like the names. Elemental fit - Do I think the towers elements fit it's name, design, effect, etc.. Status - How I rate the degree of perfection of this tower for purposes of a release in a public beta. Problems/Bugs - An explanation of any bad ratings I gave this tower, and any things left out to comment (like me expecting the tower to do bad in multiplayer). - = Duals = - Nr. Name Elements Does l d w f n e 1 Trickery 1 1 Copies Towers 2 Ice 1 1 ST slow and DoT 3 Electricity 1 1 Bouncing DMG 4 Life 1 1 Gives Life 5 Quantum 1 1 Teleports/Bang 6 Poison 1 1 Line DMG 7 Magic 1 1 Mana Bonus DMG 8 Disease 1 1 Killer bees 9 Gunpowder 1 1 LR Splash 10 Kindle 1 1 AoE DoT 11 Well 1 1 Speeds Towers 12 Hydro 1 1 Stun for splash 13 Flame 1 1 ST slow/ dmg inc. 14 Blacksmith 1 1 Dmg Inc. Towers 15 Mushroom 1 1 Speed inc. Ele-Nr. Name Micro Looks Name mental Status Problems/Bugs Fit 1 Trickery Oh yes Ok Ok High Nearly done Removed from group on transform; tough to ballance. Mirage model a bit to big. 2 Ice A bit Ok Ok High Done for now - 3 Electricity Low Great Ok Very High Done for now - 4 Life Mid Eurgh Ok Very High Nearly done Change models for level 1 and 3. 5 Quantum Very Good Nearly Ok Nearly done The names should be quark, electron, atom. Might be useless on multiplayer, as it needs longer than other towers to be effective 6 Poison Low Hm Nearly High Nearly done Level 3 looks not so hot, corruption is not a good name. 7 Magic Low Good Good High Done for now Needs to regenerate it's mana, so it's slower than other towers. Maybe bad in MP. 8 Disease None Nice Good Good Done for now - 9 Gunpowder Mid Hm Hm Good Ok Done for now Long range might be useless in multiplayer.10 Kindle Hehe Ok Erm Good Buggy Kindle = bad name. Does damage before the upgrade is done. Armour ignoring = ballance problem.11 Well Yeah Nearly Ok Ok Nearly done Waterfall model is bad. Maybe bad because of not affecting all towers.12 Hydro Mid Cool Ok Ok Done for now Stun, might be a bit abuseable.13 Flame Mid Hm Good Ok Nearly done The dmg increase might break ruleset about strong towers; slow is similiar to ice; lv2 is to transparent.14 Blacksmith Yeah Nearly Ok Good Nearly done Lv.3 looks bad. Maybe bad because of not affecting all towers.15 Mushroom Low Cool Ok Good Mostly done Autocast needs toggle. Might not work on multiplayer as it requires longer time to work on full effectiveness. - = Triples = - Nr. Name Elements Does l d w f n e 1 Hail 1 1 1 Multishoot boost 2 Jinx 1 1 1 Teleport back/DMG 3 Oblivion 1 1 1 Summons Minions 4 Laser 1 1 1 Strong on short Rng 5 Windstorm 1 1 1 Tornado/AoE slow 6 Tidal 1 1 1 Bonus AoE attack 7 Polar 1 1 1 ST slow and Dmg Inc 8 Nova 1 1 1 AoE Slow/DMG 9 Gold 1 1 1 Extra bounty 10 Enchantment 1 1 1 ST Armour Reducer 11 Corrosion 1 1 1 AoE Armour Reducer12 Drowning 1 1 1 Insta kill 13 Muck 1 1 1 Splash Slow 14 Voodoo 1 1 1 Dmg Inc. 15 Flamethrower 1 1 1 Incinerate 16 Roots 1 1 1 Line based slow 17 Impulse 1 1 1 Strong on long Rng 18 Zealot 1 1 1 Speed grows 19 Beef Golem 1 1 1 Grows/grunts20 Quaker 1 1 1 % for AoE Dmg Ele-Nr. Name Micro Looks Name mental Status Problems/Bugs Fit 1 Hail Low Good Ok Ok Mostly done Autocast needs toggle. A bit like Mushroom. Wastes shoots. 2 Jinx Some Ok Ok Good Done for now Technically it's a stun, so it might be abuseable. 3 Oblivion Indeed No Ok Ok Buggy Looks a lot worse than summoning; revert look. It spawns minions before it's fully upgraded, so it's abusable by partial upgrade. 4 Laser Mid Hm Good Ok Nearly done Maybe longer range so the tower actually has the chance to suck. Lv2 looks bad. 5 Windstorm Some Ok Er Ok Nearly done I haven't heard of „windstorm“ before, maybe „whirlwind“? Maybe its just me.. 6 Tidal Some Ok Ok Ok Done for now I got used to the look, so no complaint this time. 7 Polar A bit Ok Ok Ok Done for now - 8 Nova None Ok Good Ok Done for now - 9 Gold Some Good Ok Ok Done for now -10 Enchantment Low Good Good Ok Nearly done Exchange both models, 1st level looks more powerfull atm.11 Corrosion Low Will do Ok Good Done for now -12 Drowning Low Ok Ok Ok Done for now Maybe useless in lategame.13 Muck Low Er Ok Good Nearly done What happened to the much better looks of 3.0?14 Voodoo Low Will do Good Good Done for now -15 Flamethrower Low Will do Ok Ok Done for now -16 Roots Low Ok Ok Ok Nearly done Effect lasts a bit to long, slow effect gets to strong.17 Impulse Full Will do Ok Ok Done for now -18 Zealot Low Will do Ok Ok Done for now -19 Beef Golem Little Ok Ok Ok Done for now -20 Quaker Low Will do Ok Ok Done for now Why not use Chaks model suggestion? Less unit models plz. So - what do you think? Go to top Share this post Link to post
holepercent Posted January 20, 2008 seems like both of us are trying to get our respective analysis up.. in any case, more opinions would help make a better game, even if there are disagreements on certain points, towers, costs etc ... Go to top Share this post Link to post
Cisz Posted January 24, 2008 List done, hope the formating worked. If not, I'll repair it later. Go to top Share this post Link to post
meateor Posted January 25, 2008 I had trouble editing this post, so the formating might be messed up. You can read up my findings in proper format here: >> Click here for the txt version. << pfff. http://pastebin.ca/871820 Formatting was done well, but it still requires a fairly large display for the text not to wrap to the next line. For anyone without 1280x1024 as their resolution, screenshots: Duals Tripples Go to top Share this post Link to post