Guest Sancdar Posted September 26, 2007 I'm not completely sure what went wrong here, but it could have been killing an undead unit between the resurrection and the hp adjustment. Basically, I was testing out the Trickery Tower and wave 21 got demolished by the Lightning3 towers I'd set up, but the wave never ended. Since this bug is limited to single-player and presumably situations where you have way too much quick damage for your level, it isn't that serious, but it would still be good to have some kind of a check to continue the game...say, push a button on the builder or the summoning center to start the following process: 1.) is the game counting down to a level (if so, exit) 2.) are there any computer-controlled units in the player's zone (if so, exit) repeat #1 and #2 over the next five or ten seconds 3.) end current level Replay with bug (roughly 8 minutes in): http://www.sendspace.com/file/v6e68k Go to top Share this post Link to post
Cisz Posted September 26, 2007 This is very possible to happen multiplayer, and it did. Read more. Go to top Share this post Link to post
Guest Sancdar Posted September 26, 2007 Oh snap, I didn't read through the topics well enough. Also, it just happened to me again on level 9, when I had 2 fire cannons ripping through the dark rangers. Go to top Share this post Link to post
Cisz Posted September 26, 2007 A single target tower normally isn't fast enough, so I get this when I use strong splash. Go to top Share this post Link to post
jolin012 Posted September 28, 2007 i get it from sinlge target towers too, such as light or life tower Go to top Share this post Link to post
jolin012 Posted September 28, 2007 and now it happened with zeal tower(+blacksmith+well) Go to top Share this post Link to post