0rb3r Posted September 8, 2007 I've just made a balancing test of all dual towers soloing on different locations, here's a list about how far you can go with each without leaking (or nearby). Tower Soloing on 5 Soloing on 9 Soloing on 4 Level 2 on best placement Level 3 on best placement CommentsElectricity wave 17, 18 2L wave 19, 20 7L wave 18, 19 4L wave 29, 30 13L wave 40, 41 5L You can get mad amounts of cash soloing electricity. Too long range.Ice Not possible wave 5, 6 2L Not possible wave 8, placmnt 6 wave 8, placmnt 6 Slow test needed, tower cant solo.Trickery Not possible wave 5, 6 7L Not possible wave 8, placmnt 6 wave 8, placmnt 6 Weak tower for soloing, should be ok.Quantum wave 4, 6 2L(no tlp)wave 4, 5 2L(no tlp)wave 10, 11 23L(no tlp)wave 19 (wave 26 with tlp)wave 31 (wave 37 with tlp) Nice tower but please a bit more teleport spell range!Life Not possible Not possible Not possible wave 8, placmnt 6 wave 8, placmnt 6 Undead units give lives?Gunpowder wave 15, 16 4L wave 15, 16 6L wave 13, 14 6L wave 27, placmnt 5 wave 39,placmnt 5 Long range, good damage, excellent speed. Still any wishes?Death wave 8, 9 14L Not possible wave 8, 9 9L wave 8, placmnt 6 wave 8, placmnt 6 Weak for soloing. Skill still needs to be tested on build.Magic ---Poison wave 15, 16 17L wave 17, 18 15L wave 17, 18 9L wave 29, 30 6L wave 40, 41 2L Poison is some kind of imba, it needs more cooldown, on manual use I made it to wave 43 soloing tier 3!.Rage wave 8, 9 15L(mnl)wave 8, 9 6L(mnl) wave 8, 9 17L(mnl) wave 8, placmnt 9 wave 8, placmnt 9 This tower definately needs autocast, well posted it shortens the wave down to 5 creeps. Pretty OK imo.Blacksmith Not possible Not possible Not possible wave 8, placmnt 6 wave 8, placmnt 6 Weak for soloing. Skill still needs to be tested on build.Hydro Not possible wave 8, 9 6L wave 8, 9 5L wave 8, placmnt 6 wave 8, placmnt 6 A bit luck dependent, but a real funny tower. Earth damage? Do you see earth anywhere :-)Flame Not possible Not possible Not possible wave 8, placmnt 6 wave 8, placmnt 6 One of the slowest duals. Needs to be checked in build.Well Not possible Not possible Not possible wave 8, placmnt 6 wave 8, placmnt 6 This is the slowest one, barely even able to hit all creeps on best location. Skill test needed.Kindle --- Go to top Share this post Link to post
0rb3r Posted September 8, 2007 The list has been made on VH and all normal. So basically the towers suitable to farm interest and have a good damage output are Electricity (F+L), Quantum (L+E), Gunpowder (D+E) and Poison (D+N). I think that poison tower needs to be nerfed a bit, maybe increasing the corruption skill cooldown by 0.1 secs or slowing the speed of the spell. More in general: Is it correct that undead units give now lives via Life tower? I think that the fast waves aren't much faster than the normal ones. The undead waves are still too hard, healing waves are a joke against them. Is it possible to have each undead only revive in about a 50% of the cases? I also got the impression that some of the undead units revive again when they are leaked and make their second course through the maze. Go to top Share this post Link to post
Twilice Posted September 9, 2007 Yup. Undead needs to be nerfed somehow. But I don't understand your list, sorry it's so much togheter and small fonts. Go to top Share this post Link to post
holepercent Posted September 9, 2007 i think you should consider splitting into 2 tables. the column headings and text spill over to 2nd line, the text don't line up with the column headings, making it difficult to follow. Go to top Share this post Link to post
0rb3r Posted September 9, 2007 In order to find out how to use the new towers in a build, I tested every dual tower in key possitions (Numpad 5, 9, 4) in order to find out how far you can go with each without leaking in VH. Having 1 single tower as long as possible, you to pharm interest and have enough money to finish the last 10 waves of the game, it also helps to planify the builds. Tower Soloing on 5 Soloing on 9 Soloing on 4 Electricity wave 17, 18 2L wave 19, 20 7L wave 18, 19 4L Ice Not possible wave 5, 6 2L Not possible Trickery Not possible wave 5, 6 7L Not possible Quantum wave 4, 6 2L(no tlp) wave 4, 5 2L(no tlp) wave 10, 11 23L(no tlp)Life Not possible Not possible Not possible Gunpowder wave 15, 16 4L wave 15, 16 6L wave 13, 14 6L Death wave 8, 9 14L Not possible wave 8, 9 9L Magic --- Poison wave 15, 16 17L wave 17, 18 15L wave 17, 18 9L Rage wave 8, 9 15L(mnl) wave 8, 9 6L(mnl) wave 8, 9 17L(mnl) Blacksmith Not possible Not possible Not possible Hydro Not possible wave 8, 9 6L wave 8, 9 5L Flame Not possible Not possible Not possible Well Not possible Not possible Not possible Kindle --- Wave 8, 9 6L --> means that I first leaked on lvl 9 and that I leaked 6 creeps. Not possible --> the tower is not able to hit and kill all creeps, so it is probably a support tower with little damage output. No tlp --> I didn't make use of the teleport skill of the tower Mnl --> I controlled manually skill and target of the tower Go to top Share this post Link to post
0rb3r Posted September 9, 2007 The same applies for amplified duals on tier 2 and tier 3, here is how far you can get with each tower on his best location. Tower Level 2 on best placement Level 3 on best placement Comments Electricity wave 29, 30 13L wave 40, 41 5L You can get mad amounts of cash soloing electricity. Too long range. Ice wave 8, placmnt 6 wave 8, placmnt 6 Slow test needed, tower cant solo. Trickery wave 8, placmnt 6 wave 8, placmnt 6 Weak tower for soloing, should be ok. Quantum wave 19 (wave 26 with tlp) wave 31 (wave 37 with tlp) Nice tower but please a bit more teleport spell range! Life wave 8, placmnt 6 wave 8, placmnt 6 Undead units give lives? Gunpowder wave 27, placmnt 5 wave 39,placmnt 5 Long range, good damage, excellent speed. Still any wishes? Death wave 8, placmnt 6 wave 8, placmnt 6 Weak for soloing. Skill still needs to be tested on build. Magic --- Poison wave 29, 30 6L wave 40, 41 2L Poison is some kind of imba, it needs more cooldown, on manual use I made it to wave 43 soloing tier 3!. Rage wave 8, placmnt 9 wave 8, placmnt 9 This tower definately needs autocast, well posted it shortens the wave down to 5 creeps. Pretty OK imo. Blacksmith wave 8, placmnt 6 wave 8, placmnt 6 Weak for soloing. Skill still needs to be tested on build. Hydro wave 8, placmnt 6 wave 8, placmnt 6 A bit luck dependent, but a real funny tower. Earth damage? Do you see earth anywhere :-) Flame wave 8, placmnt 6 wave 8, placmnt 6 One of the slowest duals. Needs to be checked in build. Well wave 8, placmnt 6 wave 8, placmnt 6 This is the slowest one, barely even able to hit all creeps on best location. Skill test needed. Kindle --- placemnt ---> Numpad area where the tower shows its best damade output. (placement for poison tower was position 4, Electricity was on 9, but both will also work pretty well on other locations). Go to top Share this post Link to post