Cisz Posted September 3, 2007 As you are probably aware, it is possible for the host to drop a player by abusing a firewall, without this beeing recognizable in the replay. Same goes for a player that wishes to disconnect himself. So if a player sees the game not running as he desires and has hope that a rematch might help, he could drop/lag out and claim a rematch. If we count a disc as a loss, hosts can score easy wins with drop hack. If we demand a match to be completed to score points, then forcing rematches over and over could become a legit way of conducting ladder games. Only in games with a third party host (like a referee) the drop hack can be prevented. But still it's not recognisable is a disc of a player is on purpose or an accident. So - is there a way to prevent this? Go to top Share this post Link to post
Guest Sancdar Posted September 3, 2007 Honestly I don't think it's a large enough issue to matter. Do you really think the EleTD ladder is going to be so important to people that they make this kind of effort? Go to top Share this post Link to post
Cisz Posted September 3, 2007 I'd like to at least try to take this serious. If we can't even prevent simple cheating, the whole thing becomes a bit pointless maybe.. Go to top Share this post Link to post
Guest Sancdar Posted September 4, 2007 It would be pointless to cheat the ranks like that, and any solution would be more of a hassle than dealing with anyone who did win by dropping players. Go to top Share this post Link to post