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Karawasa

Element TD 1.24b

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Changelog:

-Fixed Disease Tower (DN) and Celerity Tower (FNW) getting double bonus from Fire Up (EF)

-Fixed issue where creep order would be random if non-chaos selected when previous round was chaos

-Tweaked health/shield regeneration to a constant 2.5% after level 10 (Mazing)

-Removed health/shield regeneration from elementals (Mazing)

-Improved checkpoint indicators for orange area (Mazing)

-Fixed clones being able to block path (Mazing)

-Fixed Grim/Impetus floating text not scaling (Hero)

-Nerfed Pulverize to 3 AoE (Hero)

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